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Mission - Alien Ooze: No visual warning for meteorite enviornmental hazard

4 replies [Last post]
Thu, 02/09/2012 - 20:45
Buckdida's picture
Buckdida

There's no visual warning that the meteorite at the end of "Prognosis: Symbiosis" that touching the meteorite will hurt you and set you on fire!

Well. Mostly. On High and Low graphics settings, there is no warning at all- just the rock in the ground.
On Medium graphics, there is a very faint flame effect... but it's hard to see and notice.

Imagine my surprise when I walked up to the meteorite and was light on fire, despite the meteorite not being on fire. Ow!

Thu, 02/09/2012 - 21:17
#1
Smashguy
Meteor Fire tile.

To me, actually, at the moment, It appears to be a shadowfire tile thats visible right above it. Or maybe not shadowfire... sure looks like it. its floating above it actually, and well, makes the meteor act the same.

Thu, 02/09/2012 - 21:47
#2
Buckdida's picture
Buckdida
I thought it was something

I thought it was something like that... shadowfire. However, my shadowfire tile, on Medium graphics only, appeared far bellow the meteor (way under the ground, thus you could only see the tips of the flames coming out, barely noticable). Maybe it's a problem with where it's placed vertically? The game doesn't check for vertical distance for projectiles like gun bullets and puppy bullets, so it might have something to do with that?

Thu, 02/09/2012 - 21:50
#3
Smashguy
I have had alot of problems

I have had alot of problems in the past, and have noticed, that spiral knights does kinda like to act odd with vertical distance, so this is probably one of those kinda bugs.

Fri, 02/10/2012 - 12:33
#4
Vincenthirscher
I saw the shadowfire tile

I saw the shadowfire tile under the "arena" too, and I belive it was put down there for the fire effect on the meteorite. For the vertical distance, seems like the game really don't check for it (for projectiles it only work if it's comming from a lower path to a higher one, but works normaly from higher to lower). It really would be nice some warning on the fact of the fire, and of course hiding the shadowfire tile.

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