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What's up with people not helping others out these days?

30 replies [Last post]
Fri, 02/10/2012 - 22:28
Ranzoh's picture
Ranzoh

I mean spiral knights is suppose to be a team game, but every once in awhile, whenever I play as a 4* character the teammate usually never helps revive us. I usually go out of my way with my main. It is always the guy with some shadow lair gear. Whenever I play with my main account, I usually always pick the 4* tier guys up. Two of us were dead(we did not even die a lot, I had to part some of my health) during the trojan duo at d24, and this guy in a snarby coat was dancing around the trojans with mostly full health dealing a couple of hits, until one of our members left after pleading with the guy to revive. Then the guy died, and he called me a noob and was ranting about it not being a privilege(I'm pretty sure he got that mixed up with rights. And then revives and ends up going solo like some punk kids have been doing, and also puts me on ignore. Not like I need help from people like that, since damage will scale down and there will be plenty of pills, timing & maneuvering, a little more predictability with enemies etc, but I had to revive on my own and am going through d25 and onward now. But, really seriously? This is a freaking team game, he shouldn't let irrelevant politics come into play. Just go solo if he wants the right to help himself.

And it's not only this type of person I run into. It's usually the guys that feel discouraged about playing with a 4* tier or whatever. And I am usually not that under-equipped when I have my elite trushot trinkets or freezing bomb.

Fri, 02/10/2012 - 22:40
#1
Duke-Sky's picture
Duke-Sky
If teammates die too much I stop reviving them too

Now, if it was your first death and he refuses to revive you, then yeah that's bad manners.

However, when my teammates have all died several times in one depth I stop reviving them, at least until the room's clear or I have enough spare health. My HOPE is that they will take the hint and stop dying so much.

Fri, 02/10/2012 - 23:05
#2
Traevelliath's picture
Traevelliath
>.>

As one with Shadow Lair gear and stuff, I sometimes do ignore people dead. There are several instances where someone with Angelic Armor or Jelly Mail running around FSC. I revive them a few times, but then it just becomes a game of futility, as I watch my health dwindle away, 50% at a time. Call me an !@#%!!#@$%!@#, but I call it efficiency.

Prove to me that you will put MY health that I guarded to good use and THEN I will revive you.

Sat, 02/11/2012 - 01:45
#3
Ranzoh's picture
Ranzoh
It wasn't even that, I didn't

It wasn't even that, I didn't die that much. I can understand if the person dies like 10 times and gets me into a lot of trouble with low health, but it wasn't in that context at all.

Let's just face it, we've all had bad experiences with people that have bad intentions even if you are good or help the team. I'm not going to go into detail again with another guy at especially at the beginning of d27. He said bye to the teammate that left us. But when it was just the two of us, the guy didn't still respond to my question if he was going to vanaduke. It eventually got me killed by an appearing trojan while asking that. I asked him if he was upset since he never answered me while the trojan charged me and attacked me a lot and killed me. He just kept dancing around and shooting his shield. Then we just got into an argument. I mean saving most of your health because you're suspicious of teammates is one thing, but neglecting to finish the job is another. Your conditions are different given that it is shadow lair.

Prior to that, I asked if I could have any heat without much response, but of course it's not always necessary to give it(even though like 85% of the time I'd help out a stranger on that), but it lead me to get a sense of his attitude towards me. It all started to do with something I've said earlier at d25 with the gun puppy room that he almost got us killed in as I was about to finish the room clock-wise, and also me telling them to use their swords to help me, since I've only had a freezing atomizer and blitz needle to take care of piercing armored enemies. He's left the rooms with the most enemies in d25 unfinished; I pretty much covered more ground, and this is even as I was another under alternate knight.

Sat, 02/11/2012 - 03:00
#4
Asukalan's picture
Asukalan
There is a thing called risk

There is a thing called risk management.

You check ppls gear, you check how they preform, you check your health and you check dangers that surround you. Then you decide, go on? Go up? Rush and revive someone or maybe keep health and fisnish killing things in area making sure you wont die during that.

Reviving someone sometims is a simple decision and sometimes its really complex.

Well and there is an human factor also, not everyone are nice and helpful.

Sat, 02/11/2012 - 07:53
#5
Mk-Vl's picture
Mk-Vl
People

This random guy and I were doing a t2 run when we got to an arena. I had a flourish and a prismatech and he had a flourish and a autogun. So we get to this room where 16 of the shock polyps show up. He knows that his flourish was no good so he used his autogun, but with each of the polyps shooting three needles he died in two seconds. I knew that he would just die right again so I waited to rev him till I killed them all. All the while he was ranting and cursing at me to rev him because he had no energy. So after I clear all the polyps i rev him just as the next group of creatures spawned. He didn't even wait to move to a better spot to kick me. Needless to say he popped up in the arcade not twenty seconds later still flaming.

Like I know it took a while but he must have realized that he would have died right away right? Idk whats gotten into people these days....

Sat, 02/11/2012 - 08:34
#6
Shidara's picture
Shidara
Dying Knights and how I deal with them

If I see people constantly dying, I'll be very reserved about my health and wait for the danger level to decrease just so that they won't die immediately after I revive them. There's also the factor about losing that big chunk of health and whether or not I'll need it.
If I'm confident in you, I'll run over and pick you up. If you show that you can hold your own to a degree I will keep picking you up. If you don't, however, I'll clear out the monsters before I pick you up as I would only drain my own health otherwise. One more thing, if they keep yelling at me to revive them, I'm much more likely to ignore them out of spite. I'll give them a fair warning about their behaviour first before picking them up, but if they use vulgar words I'll just let them lie until they apologize, use their own energy to revive or leave. I have no interest in having a jerk in my party, regardless of skill, so this also applies to veterans who happen to have a bad day. I'm much more inclined to be lenient with someone who is polite and well mannered, but maybe isn't cut for the level we're running. People who threaten me will lie there for the entire level unless someone else in the party revives them. If they end up kicking me, well, that's not really my loss.
Should I die, I'll let my team-mates do what they got to do and observe them. If I see that they are clearly struggling I'll inform them that it might be better to revive someone who can hold their own rather than trying to handle it by themselves.

I like to think that my team-mates can hold their own ground, but I'll take action in accordance to their performance.

Sat, 02/11/2012 - 08:56
#7
Ranzoh's picture
Ranzoh
I wish there was a damage

I wish there was a damage total indicator at each depth just like lockdown, except that it would be a record for you to show people kind of like L4D2 with Steam I guess. It'll save much trouble, space, and money from having to record videos and such for some kind of proof of the kind of people you deal with in my opinion, but I guess that would be too much work.

Sat, 02/11/2012 - 11:21
#8
Tengu's picture
Tengu
I seldom go to depth with

I seldom go to depth with players I don't know anymore, but when I do and a situation like this comes up, I'll tell them. "Lemmee finish my room, then I'll clean up your room and then get ya up. I need some health to kill stuff". They're usually pretty cool about it. If they aren't, I just chuckle and continue doing what I was gonna do anyway.

The ones that get me are the T3 mechanized miles, or whichever clockwork that has that snaking set of spike-trapped, gunpuppy bunkers with Lumbers at every corner. That's usually a killfest. The worst part is they're not usually on the way to the exit either :\

Sat, 02/11/2012 - 11:25
#9
Wodanct's picture
Wodanct
If you die a lot people may

If you die a lot people may stop reving you, though I will share a time I once had in a Shadow Lair. We had this one member that thought he was this great player and wouldn't rev others while we were doing UFSC. Needless to say there was plenty of CE revs used (by all of us) because of the lack of teamwork. This was my first UFSC but I was usually the 2nd or last person to die in the party, and its hard to keep revving everyone especially if you have one player that just refuses to rev anyone after they have been revived. By time we got to Darkfire Vanaduke we all had a pretty big CE rev cost, but this was when Maiden's Tear was still worth 200k so not a big deal. Stage 4 UFSC Vanaduke we all died except the one guy that refused to rev anyone. He had about 10 health bars left and run past 2 teammates not reviving them just to die 5 seconds later. By that point I had my fill of it and refused to revive until he left. After he finally did leave I revived, got the party up and then we continued on to finish UFSC and Unknown Passage with no flaws. Also to note when he left he dropped 2 health capsules.

Just goes to show things work both ways.. its just as bad having people that die a lot also as it is having people that wont revive others but die just as much as everyone else helping increase the CE cost of the party in Shadow Lairs. ... That was my worse Shadow Lair by far and to this day I refuse to play that with player even if I am playing with other people in his guild. Even now I've never had a UFSC run even close as badly as that one was.

Sat, 02/11/2012 - 11:33
#10
Alynn's picture
Alynn
4* in FSC

i only rev them 2 times

after that i dont give a $h1t

Sat, 02/11/2012 - 11:39
#11
Nodocchi's picture
Nodocchi
Ranzoh if you were getting

Ranzoh if you were getting yourself killed like that instead of actually trying to clear the level then I don't blame the guy for not reviving you. I mean trying to type while there are trojans in the room? What were you thinking?

Sat, 02/11/2012 - 12:17
#12
Gwenyvier's picture
Gwenyvier
I do not mind reving people,

I do not mind reving people, if I can see where you are I will normally pick you up... with a few exceptions. If you are dying every 5 seconds I'll rev you to a point, but after that you're going to wait until the room is clear as honestly I can probably use less health finishing the room then reving you again. If I'm low on health and the only one up you're going to have to wait until I find a heart.

If I'm heating something I'll get you up as often as possible. With the exception of the last reason I won't get a person up...

If you are being a rude little prick your corpse is going to sit on the ground until you decide to Energy rev or until I get around to getting you up. Everything has a price, including your lack of manners. (That is not aimed at anybody in this topic, at least to the best of my knowledge.)

~Gwen

Sat, 02/11/2012 - 15:01
#13
Fehzor's picture
Fehzor
What Gwen said. I try to give

What Gwen said.

I try to give people a chance- if they are able to play and gain some health and not die, then I let them, and its great. But if they're just going to die again, I don't see why I should pay with my health for them to aggressively fail at fighting enemies.

Sun, 02/12/2012 - 04:16
#14
Skold-The-Drac's picture
Skold-The-Drac
Solo, solo, solo

only time I choose not to try solo'ing is when I face jelly cause I don't have the weps to face him. Apart from that, I primarily solo everything.

In fact it gives me more profit to solo than deal with groups. Because for some reason the system loves grouping me with wolver line clones who think spamming the attack button is the best option. And if an ally dies? haha sucks to be you.

So yea... I'll stick to solo, wasting hours in rooms. Inviting friends when I need em. And just blowing crap up.

Sun, 02/12/2012 - 09:19
#15
Kalaina-Elderfall's picture
Kalaina-Elderfall
I revive everybody who dies

I revive everybody who dies always. I never need the heat, either, it's just what I do. The only time I won't revive people is when I'm in a precarious position and can't realistically get to their corpses. The game's more fun at low HP, so I don't mind the health loss. Admittedly, in parties where other people can use my health as well as I do or better, nobody's really dying anyway. But bad players are part of the game.

So if you don't like partying with players who aren't up to your level, then don't party with them. There's really no excuse for raging at your party for being incompetent, since the game scales to the number of players and it's not like you really need a party for anything. The exception being Vana and Shadow Lairs, and if you're playing with inexperienced Vana fighters then it's your job to instruct them, and if you're in Shadow Lairs you shouldn't be PUGging.

In short, completely agree with Ranzoh. People are jerks, though, and there's no much you can do about it. Just hope they don't rage-solo or rage-kick on D27 or during Vana.

Sun, 02/12/2012 - 09:26
#16
The-Rawrcake's picture
The-Rawrcake
I want heat so I revive all

I want heat so I revive all the time in pugs.

Sun, 02/12/2012 - 10:26
#17
Blitzwingoo's picture
Blitzwingoo
Well I've done plenty of Vana

Well I've done plenty of Vana runs with Ranzoh, he's pretty good so I doubt he was dying very much. Given that Trojan's are arguably the cheapest monster now after the monster nerfs, I'm not surprised to see good players dying against them.

I think this is more a case of the guy in the Snarby Armor being an elitist jerk. I'm not saying all people wearing Shadow Lair gear are that way, but I find a high number of people wearing especially Snarby Armor are just posers. They think they're awesome just because they're wearing cool looking "elite" gear, but they play awful (I was tempted to say like a noob, but that's insulting to noobs). Sure he might have been the last guy standing and he's holding out against the trojans for awhile....but that's a horrible tactic because what if he lagged or d/c'ed. Obviously he was overconfident he could take on the trojans and couldn't....and then blamed Ranzoh and the other guy after he died.

Yeah I'm leary of people I don't know in the Snarby Armor set, it used to be people in the Vog Armor set before the shadow lairs came out. I remember playing with people who were so terrible, I swear they must have just bought their Vog set unbound.

But I digress. Usually I revive everybody and gauge how good they play rather than what gear they're using. If I get the feeling I'm being their "health bank" too much, then I stop reviving them until the monsters are cleared. FSC 24 is too early to gauge how good a player is. I'd say if you want to avoid or mitigate jerks, just be the party leader.....they can't kick you and if they get unruly you can kick them.

Sun, 02/12/2012 - 12:39
#18
Tengu's picture
Tengu
Snarb armor = spending 30K on

Snarb armor = spending 30K on the mats, and having a good player drag you through shadow wildwoods. Or...just buying it. I fit into the first category. :D

the SL armors are a means to an end, and some of them are pretty useful.

Sun, 02/12/2012 - 12:49
#19
Ztype's picture
Ztype
Someone was rude to me (they

Someone was rude to me (they said I was stupid just because I was the only one who survived), so I did not rev them and they kicked me.

Sun, 02/12/2012 - 13:22
#20
Bekjan's picture
Bekjan
Reviving each other is really

Reviving each other is really important for a team game. Reviving always boosts the morale of the team. There are some nice guys like Velcro that are skilled enough to finish the run with you lying dead, but kind enough to revive at the cost of their life. I remember when I was a noob and was first doing Vana I was duying a lot, so I got embarassed and told him not to revive me, but he still kept reviving. Now he's one of the people I respect in the game.

So conclusion is: this is just a game, you win or lose, but the relations are more important.

Sun, 02/12/2012 - 14:55
#21
Fauxhownd's picture
Fauxhownd
You know why I don't help

You know why I don't help anyone out?

It's because I get bombarded daily with friend requests and trade requests saying "free pliz" or "crown pliz" or "ce plox".

This is why I have no respect for Brazilians.

Sun, 02/12/2012 - 15:21
#22
Clueless-Inferno's picture
Clueless-Inferno
If you get annoyed with

If you get annoyed with someone, just kick them. If you are leader of course.
As everyone else said, make sure you prove your worth to the team. Also, wearing average wolver gear helps your image. If you wear jelly mail, plate that's not volcanic, or anything other than magic line/wolver line, chances are you won't get revived. Some people are extremely narrow-minded like that. Of course, there are nice people who do revive you, because they know the point of this game is to have fun.
Also, remember to stay on your teammates good side. Don't spam bombs or Polaris, and don't try to knock enemies they are attacking away from them: Work as a team, not individuals. Talking and having light conversation helps too.

TL;DR
-Kick stuck-up players
-don't beg for revives
-stay on teammates good side
-wear wolver gear as a costume/armor
-don't spam disruptive weapons (polaris/Nitronome)
-create light conversation, and work as a team

Sun, 02/12/2012 - 17:39
#23
Xylka-Mkii's picture
Xylka-Mkii
I saw this: "left after

I saw this:
"left after pleading with the guy to revive"

And I have to say that if I hear the word "plz" or "hlp" while someone is dead, I will use up as many pills as I can, waste Status Capsules, and then solo.
I don't need people shouting horrible grammar while I actually try to work around the enemies and revive them, so I ask anyone that does this to please stop.

Aside from that, yeah this guy was clearly stuck-up and was raging. I would have kicked him while he was down and telling about how he was all entitled and whatnot.

Basically what everyone else said so far. I don't like reviving rude people and will usually leave them after enough revs, but as long as anyone actually contributes to the fun of the game, I'm fine.

Sun, 02/12/2012 - 18:08
#24
Darkbrady's picture
Darkbrady
These days? Lol, that's

These days? Lol, that's general internet folk for you.

Regardless, if it's just reviving you're meaning, then it's people having the false sense of grandeur (i.e, "Pfft, I can do this on my own") which is both foolish since the monsters are higher level due to the other players, despite being dead, and generally pointless, especially since the reviver gets the heat and the revived player can't exactly cause damage, short of blowing up fireboxes in your face. S'better to let them try to do something, unless they've proven themselves to be completely useless.

But generally, just accept the fact that a lot of people in SK are convinced that they can do the full teams job solo. When they die, insist that they pay the CE cost and/or kick their ass/go solo. Typically not people you'd have fun partyin' with anyways, imo.

Sun, 02/12/2012 - 18:25
#25
Kalaina-Elderfall's picture
Kalaina-Elderfall
Well a lot of people actually

Well a lot of people actually can do the full team's job solo. It's just that the people who can are probably going to be people who always revive their teammates anyway.

Sun, 02/12/2012 - 19:12
#26
Gospel's picture
Gospel
hmm...

shadowlair folks huh?

Darkbrady said it right, there are those people with, i quote "false sense of grandeur"...

But more annoying for me are those rich guys who earned the stuff without working for it. Sucky players wearing the best gear yet plays like Tier 1.
Worse is that (in my perspective) they are the very ones who say "i can do this on my own bwhahahaa, revive yourself".

I played this game as Free to play since first release. Ive earned the skills. That is the very reason why i can brag. I know only one way of play and that is to play together as a team. I will revive every dead player on the field regardless of my health (i will even offer to die in the end of the level to return their heat). As long as a newbie is alive, he can learn and practice the skills needed so he/she can be a good player someday. In fact, this very act of kindness is an investment. There is a big chance that you will play again with this player in the future. And if I see that he/she improved and is still playing because some player (not just me) helped him/her out in the past, then for me its joy. I have a friends list of hundreds for this very reason, and its always fun to see everyone once in a while.
Not meaning to say "grah, im the best player ever bwah", But the message Im trying to say here is that, regardless of your reason not to revive, its your responsibility to do so, after all YOU CHOSE TO PLAY IN A TEAM. Else, go ahead and go solo, die alone meh.

Mon, 02/13/2012 - 05:33
#27
Guyinshinyarmour
--

One thing to keep note is that it's usually advantageous to keep bad players down in the third fight of arenas or P5 of Vanaduke. The fewer players running around, the easier you can predict what the monsters are doing. Nothing is more annoying than you kiting half the last wave of an arena beautifully, then some guy running the opposite direction as you bringing the other half into your face in a classic pincer maneuver. It borders on impossible to live through that if you're low on health or have no stun vials. That said, I usually rez people after most of the wave is dead. Let them mop up the stragglers.

There's also things to learn watching how better players play rather than trying and failing on your own. You can totally steal all their techniques. It's what I did starting out.

While this may be a team game, it's just as stupid to rez people with no tactical thought behind it as it is to fight monsters similarly. It doesn't help how 99% of the time people immediately get up instead of waiting for the right time.

Mon, 02/13/2012 - 17:05
#28
Loest's picture
Loest
Revives

I always revive people if I can, but I do it on my own schedule. I often won't stop to revive people in the middle of a fight, for instance, if it will put me at risk. It bugs me, though, when people repeatedly ask me to res them.

Help
help
help
help
help
rev
rev
help
help me
rev
rev
rev me
rev me
help me
...

That won't make you any friends. Trust me--I know you're dead, I'm not going to leave you dead, and I'm going to revive you as soon as I get a good opportunity to do so. Whining won't make me go faster. It just irritates me.

Mon, 02/13/2012 - 19:46
#29
Evilnut's picture
Evilnut
@Guyinshinyarmour

"There's also things to learn watching how better players play rather than trying and failing on your own. You can totally steal all their techniques. It's what I did starting out."

Very true... I think many players do not know that when you are lying on the ground, you can press the attack button to switch your camera to other players. With that you can observe why they are still alive and you are not.

Mon, 02/13/2012 - 21:11
#30
Kickthebucket's picture
Kickthebucket
well i'm planning on picking

well i'm planning on picking up the game once the mission update hits it. but this allways botherd me... the times i played with random people i allways got problems with the players i was with... allways bitching about reviving and stuff or when somebody trows a pill down "i need my pill back you SOB" why did you take it!!! and most of the time they are the ones that did the most morronic things (release a charge attack on spikes, losing the charge and get swamped with mechknights in last stage arena)

LET ME MAKE SOME BREATHING ROOM!!!! i'm not going to stand there to wait for the spikes to go down while i get the whole group of mechs on my tail (i don't actualy own a tail for the record haha)

or doing wolverden party button rooms (or what ever you want to call it) you see him preparing to charge DON'T STAND IN FRONT OF THE ALPHA WOLVER!!!!! when i see people like this i just clear the room and THEN revive them, just for the chance of me actualy using HALF of the health to survive if somehow i get hit (hey it happens all the time i'm not an expert, but wolver dens where my favs so i allways tried playing them without getting hit)

so i don't mind helping people, but take in account what the situation is. if there is only 1 enemy left (or like in your case 2 trojans) it's maybe best to revive the other one, seeing as he knows what to do. like him distracting the trojans and you hitting and vice versa.

but hey that's why i stopped playing with randoms and started going solo when my friends stopped playing. only problem now is i never beat vanaduke xD (did solo FSC but never took the gate down and beat him hahahaha) i tried with some friends when they where still playing near the end. but hey maybe i'll find a nice new guild once the missions arive (and the game is intresting again -> sorry but i grew tired of it haha)

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