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Adjusting disparity between multi and solo play

9 replies [Last post]
Wed, 04/20/2011 - 08:25
reaperwolf
Legacy Username

So, this will probably get me flamed, but I think there needs to be some adjustments to the disparity between rewards for multi and solo. As it stands, doing a solo dungeon run is almost completely worthless. I just did a tier 3 run, and made. . . maybe 500 crowns? If that.

Certainly, team play is great, and all that. Community, cooperate, etc, etc. But I personally can't stand teaming with random strangers, and I've got very few friends who play this, so most of the time when I come on it's to do a solo run. As things stand now, I'm finding more and more that I can't even be bothered to do that, because the rewards are basically non-existent. If it keeps on as it is, I'll probably just stop playing altogether.

Unrelated note, either stop having monsters hide in thorns, or stop having thorns cause knockback when you shield through them. I'm sick of losing items because they landed in the middle of a patch of death.

Wed, 04/20/2011 - 08:32
#1
Icee's picture
Icee
I think your math is wrong.

I did a solo T1 run the other day and made about 3000 crowns. If you made only 500 in T3, you either forgot to pick up most of the dropped coins, you encountered a strange bug that should be reported so it can be fixed, or you are simply mistaken. I am guessing the latter.

Wed, 04/20/2011 - 08:50
#2
reaperwolf
Legacy Username
Maths!

Well, lets see. I had 23700 when I started the first floor. I had about 24200 when I finished and went back to haven at the vendor. I picked up all the coins, but they were almost all smallest copper coins. I killed everything, picked up everything, and got squat for my efforts.

Wed, 04/20/2011 - 09:02
#3
zazabar
Legacy Username
The crown drops from the

The crown drops from the monsters scale based on the number of party members you have. If you have a full party, more crowns will drop. This is to promote people playing with others and not just soloing. Otherwise, everyone would just solo the entire game.

Wed, 04/20/2011 - 10:20
#4
GrimmSweeper
Legacy Username
Like the other tiers, more

Like the other tiers, more crowns drop in the later stages of a tier than in the early part. If you only did the first part of T3, there's your problem. Right now, T2 is probably better for collecting crowns than T3. T3 is for recipe running (which you were doing, I'm assuming) or for 5* materials.

As well, crown drops do *not* scale according to the number of party members. I've gained roughly the same amount soloing as I do with a full group.

Wed, 04/20/2011 - 10:35
#5
Metaknight's picture
Metaknight
Uhh dude I can make 6-7K on a

Uhh dude I can make 6-7K on a Tier 1 run pretty easily (if i pick the right gate / levels), and the latter half past the terminal is always more lucrative than the first half of the Tier. The beginning of Tier 2 seems to drop back down in crowns, but again, gets more lucrative after the terminal. Same goes for Tier 3 I'm sure.

The only real difference between the rewards of multiplay and solo is materials. Solo players make out like bandits since they get all dropped mats.

So.. what disparity?

Wed, 04/20/2011 - 12:07
#6
OnmyojiOmn
Legacy Username
You're not a "solo player",

You're not a "solo player", any more than you're a "pure gunner" or a "pure bomber". This is a coop game, and you should be encouraged to group up.

Wed, 04/20/2011 - 12:43
#7
Sirrocco
Legacy Username
...also, you can get some

...also, you can get some really impressive crown payouts for doing all of an arena level, or taking a challenge room. It's well worth it if you can survive. If you aren't fully clearing your floors, though, yeah - you're likely to come up a bit short.

Wed, 04/20/2011 - 13:29
#8
Metaknight's picture
Metaknight
uhh

@OnmyojiOmn - who exactly is that comment directed at? Either way it leaves a bad taste in my mouth.

This doesn't HAVE to be a coop game. And you can be whatever you want. There are no restrictions on play style, theres no real rules there, so why do you need to act like anyone who isn't playing coop, or calls themselves a pure (whatever) is doing it wrong?

Right now its more lucrative for a player to go solo. Maybe the big tasks can't be solo'd, but that accounts for like, 2-5% of the game. There are no dungeons that REQUIRE you to play with others. I would like it if there was more team-based challenges, but the fact is you can go alone and do almost everything that way. So if people want to solo, or prefer to, whats wrong with that?

I don't think I'm missing out on any fun either. I enjoy playing solo myself, though am not opposed to playing in groups at times, but its gets me further along to play solo (but call me selfish). And frankly, I have a blast, and can't imagine playing with others being all that much better. If you want to be more social about it, thats your perogative. And maybe thats the way the game is intended to be, but really, what does it matter if we want to play our own way?

Wed, 04/20/2011 - 18:48
#9
AscendantOat
Legacy Username
Yeah, my running buddy and I

Yeah, my running buddy and I ran into the same issue with tier 2; we couldn't make it all the way through, and stopping at the vendor wasn't very profitable because rewards increase as you go through the tier; it has nothing to do with solo vs. group, though that's not obvious in-game. I've also heard that material drops scale for larger groups; everyone doesn't get copies like with crowns and heat, but they supposedly drop more frequently which would pretty much negate the one downside to groups that djbiznatch mentioned. I haven't done enough experimentation to confirm this first-hand, though.

There are still advantages to running in groups, though it doesn't make as much of a difference as running the full tier. What we're trying now is having one of us solo until the vendor then having the other one come in for the rest. This way, two-thirds of the energy goes towards the profitable depths instead of half, and this strategy would make an even bigger difference for larger groups. Also, in our experience a two-person run is much faster than a solo one since we can split up, gang up, and multitask. This doesn't change the energy/reward ratio, but it does mean we earn at a faster rate.

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