I am looking for help with drawing mostly the knights in the Sk universe as I have diffucties when drawing then either in their small scale and some armours.
May anyone give out some pointers?
I am looking for help with drawing mostly the knights in the Sk universe as I have diffucties when drawing then either in their small scale and some armours.
May anyone give out some pointers?
is right, its about the simplest way to make art of ur things and actually a good way to learn. Instead of tracing it instead try redrawing an image of a spiral knight you see in an image and you'll improve. The whole thing about drawing is being able to visualize and then transmit to paper.
I have to concur with Xtrider ... either get in-game shots or make SpiralSpy models and use them to draw from. Don't trace them, but use them as references. It's what I do- I have 70+ poses and angles of each of my favorite models that I draw from frequently. It's a bit time consuming if you're only going to use a model once (I have an abbreviated set of 15-20 poses I use for those), but if you have a character you plan on drawing often (or a few wearing similar enough armor that you only have to change some details), then it's worth the time.
I'm usually pretty terrible with armor, especially from memory, but having a good, accurate reference handy is a big help.
Tracing is the only way to win, make sure you trace spiralspy screenshots and you'll be a top artist.
Seriously, I use spiralspy whenever I need to see the details of an armor as a reference because the screenshots in the wiki don't help a lot, then I draw a naked body in some pose and draw the armor on it, it works for me.
I don't draw knights like in the game tho (big hands/heads, tiny bodies).
Draw a frame-layout sort of thing (bigger circle for head, box for body, limbs, etc) and basically just draw the armor details around it. And look at the wiki while drawing! (for pics)
Open up spiralspy, make a model, blow it up to x7 size, tape paper to the monitor, and trace. SOLVED.