You can skip my rant to the actual ideas. It wont offend me.
Im one of those people who just cant gather thoughts together. I have plenty of ideas, but they come, then leave me when I need them. It took alot of structured thought and staying up at night to just put this together. I hope I wont be hated on, and some of these ideas are liked by people other than me. So, *think positive* plz. It would make my day.
1. energy pickups
There should be ce pick ups. They Would look like blue embers. An energy bar will go to the right of your heat bar, and will have the swirly thing like the heat bar. once you get the swirly energy bar filled with the ce embers, you will get 5 or 10 crystal energy. This way energy dosent only have to be bought in bulk, and our second currency will be earnable, not just affordable.
2. IOs
SK App. We need it. Though, we all know the idea of adventuring on a touchscreen is bloody rediculous. I think we need a full fledged sk on tablets, and for ipods and such, we give them running around in haven to monitor stuff. If someone was on their ipod playing, others would see that instead of showing the haven icon, their location would show a little ipod thingy.
3. Bombs Noncharging
Noncharge bomb functions would help bombers alot. I have thought of 3 reheat types.
1. Charge Bomb: Reheat and Charge times are the same, pretty much making charge obsolete. Charge and Noncharge on this type have exactly the same effects and power.
2. Normal Bomb: Noncharged bombs have less power than charged ones, and can be used 2 or 3 times more frequently.
3. Chain Bomb: Noncharged bombs arent very powerful, but if you press attack after placing the first bomb, your character will lunge forward about a square placing another bomb. One can make a chain of up to 4 bombs, linked by a visible fuse. these bombs will then detonate one after the other, like a chain reaction.
4. Alchemy CHEAPER!
We ALL know that ce prices for crafting are WAY too high.
Here's my take.
1*=10ce
2*=25ce
3*=50ce
4*=100ce
5*=200ce
plz? recepies are sposd to be the NON-expensive way out.
5. Roulette sword
How about a sword that induces any status randomly, AND the damage type was also independently random...
ROULETTE SWORD!
To make it differ more from sealed sword it would have cutter-like speed and combos.
...
Would LOVE this. Id take it anywhere.
Would NOT want this to be a brandish upgrade... This should be independent, or from the cutter line.
6. ALL lichens combining.
Of couse, to actually make the Largos
like...
(L=Lichen,T=Toxigel,O=Oiler,Q=Quicksilver,Sloom,C=Colony,A=-argo)
Heres the physics
T+T=TL of course, same with others,
T+L=TL because special + normal = spec x2
You know, food for thought.
HERES MY FULL CHART
L+L=Lichen Colony
T+L=Toxilargo
T+T=TA
O+L=Oilargo*new*
O+O=OA
Q+L=Mercuargo*new*
Q+Q=MA
S+L=Sloombargo
S+S=SA
7.King krogmo's castle
This would be a center where you start pvp games. It would be located off the blocked path next to the stranger who talks about gremlins. the Pvp dropdown could show events and leaderboards, but to sign up for a game of pvp, one would go there, and talk to a Krogmoligan (or something) who sit behind counters. they would be like little Krogmos. This would give a little more exploration and storyline. i like this idea better than just teleporting to the Colloseum.
8. Double Mist all the way
Mist should reload twice as fast, so people Can play more than once a day, for just an hour. Between work, school and sleeping in, i actually cant think of a time when i could play more than once... Idk why i even care about this.[*_*]
...TO BE CONTINUED>>>
This is the part where i think, and you comment. If i like your ideas, ill put it up here. This is a COMMUNITY, is it not?
Signing out~
<("<)8
"Dont judge."
Graveyard this. NOW.