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Make FSC harder.

9 replies [Last post]
Mon, 02/20/2012 - 14:57
Frocus's picture
Frocus

I am talking about the levels before Vanna. I find Vanna completely fine how he is.

Anyways, for end game levels i find FSC easy. I know what the lore says but i think that there should be more monster variety besides undead and a few slimes, trojans, and wolvers scattered in.

I think there should maybe be some kats put in and replace the flame puppies with fire Howlitzer. Also maybe put more ash tails in there.

Mon, 02/20/2012 - 16:34
#1
Juances's picture
Juances
~

They could put some slags (the guards that vana sapwn on final satge) here and there. They are totally annoyng and will make it hader.
Or maybe some zombies could have shield on their backs, like n the SL version.

The difficulty is good enough for most people anyways. Sure it gets easier with time and practice, but 'pros' can go to darkfire vanaduke.
I wouldnt tweak FSC much.

Mon, 02/20/2012 - 18:52
#2
Baodur's picture
Baodur
+1.

Well I like the idea of changing the turrets, as they are construct when they could and might as well be undead. Also the ash-tails are very rare, I think you see like 4 of them in the total of all of the levels, or less, but there are 4 normal wolvers in an arena-like area that should be ash-tails. Vana's difficulty is fine, like you said. The Trojans are alright but I think having some of those Slag Guardians in there would be great, not just at the boss. Spookats would be alright, since they are undead and can be fire, also add more variety to the enemies there. I think this is a good idea, as even when I am raising 4* gear because I want another 5* set, I can do it with no problem at all. (unless I have a really bad party, but then it doesn't matter what you do lol.)

+1.

Thanks for bringing this up.

Mon, 02/20/2012 - 19:50
#3
Bigfootm's picture
Bigfootm
What Dark Ritual?

+1

Shame there isn't an option for something like: UFSC or FSC? You'd get te same amount of loot, no double tokens or anything, but no swarm seed, UP, Sancruary, maiden's tear, etc. I'd pay so much for that.

Mon, 02/20/2012 - 22:25
#4
Metagenic's picture
Metagenic
Definitely agree

When I headed down to RJP for the first time in 2-3* gear, I was like "wtf! QQ"

When I headed down to FSC for the first time in 4* gear, I was like "...ahhh."

Tue, 02/21/2012 - 01:04
#5
Pilotx's picture
Pilotx
\

It doesn't sound like a bad idea, but this would make some mac users lag incredibly, as if it isn't so bad right now.

Tue, 02/21/2012 - 02:11
#6
Fehzor's picture
Fehzor
When I headed down to T2 for

When I headed down to T2 for the first time in 2* gear I was like FFFFFFFFFFFFFFFFFFFFFF
When I headed down to FSC for the first time, 2* armor + 4* weapons+swiftstrike, I was like HOLY CRAP THIS IS- actually not that hard? :l

Everyone else was also 2* in that run- we made it to through about 3 levels of it before we died. More than I could do in T2 upon arrival.

Tue, 02/21/2012 - 20:58
#7
Hexzyle's picture
Hexzyle
Isn't the zombie tracking

Isn't the zombie tracking nerf the thing that makes everything so easy? That seriously needs to be undone.

Wed, 02/22/2012 - 00:51
#8
Severage's picture
Severage
@Hex:

Psh. The Anti-Tracking-Everything nerf was what hit the game so hard. Alpha Wolvers even in TIER 2 could hurt you, and you actually got hit once in a while on GYs.

But people complained that they had too much homing, so now they stupidly wander in one direction as long as they're attacking, because they were "too hard".

I wouldn't be surprised if Greavers get hit with an Anti-Tracking nerf, LOL. How ridiculous that would be.

~Sev

Wed, 02/22/2012 - 01:59
#9
Wuvvums's picture
Wuvvums
FSC has only felt easy when I

FSC has only felt easy when I was with the right parties. It can still have the feeling of being chaotic and crowded.

Is it actually an easy run, or is it an easy run under this kind of setup? I see almost all FSC runs done with the shivermist, the divine avenger and blitz needle at least and sometimes the argent peacemaker. I don't think it's essentially easy; I think people just found a formula that makes it easy and it's a hard one to get around without trying to balance some of the more commonly exploited gear.

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