My weapons are:
Slot 1: Divine Avenger [always]
Slot 2: Final Flourish [always]
Slot 3: Argent Peacemaker [solo], Plasma Capacitor [teamplay]
Slot 4: Polaris [solo], Prisma Driver [teamplay]
I primarily have trouble with these places:
- Charred Court: bottom left room (w/ ghost blocks and spikes in the middle), upper right room (gun puppy), bottom right room (trojan and a switch that controls a gate)
- Smoldering Steps: last arena
- Vanaduke boss fight itself
I'm mostly looking for helpful tips, though you can make gear recommendations if you want to.
Charred court: Charge the ff and step on the pad. Rush that trojan. Killing him opens the gates to move the totem to clear a space to fight zombies.
Smoldering: Lure the last zombies to the drop, charge ff with the last hit. Solo, you can kill trojans rather fast with a quick one two shield cancel. Finish off that wave. Open the blocks and kite the zombies with ap/da/whatever you want. Leave the trojans, although take a few hits if it is safe. Leave the double trojans until you can safely take them.
Vana: Solo? Ap or polaris. Use the ff for first phase, and ff or da for the mask. Switch to ap or polaris for the other body phases. On p5, focus on watering the floor before dealing damage. Bait a few mace smashes to make sure all falling debris won't spawn more tiles. Proceed to turn vana, throwing the occasional water to thin down his orbits and poisons vial.
Apply that to non shiverblitz parties. In a shiver blitz, go fight slags with your da.