"I wouldn't assume he'd be banned and usually player bannings shouldn't be discussed because it's a sensitive topic that usually leads to drama."
Well, he DID get Banned one time.
But I'll let it go.
And, yeah, every Weapon needs to get Balanced. I want my Irontech Bomb to be an Actual Bomb & not a Trophy. Same goes for my Grintovec & Catalyzer.
I wouldn't assume he'd be banned and usually player bannings shouldn't be discussed because it's a sensitive topic that usually leads to drama. I would just suggest that you read up on the community rules and change accordingly.
I think a lot of what's been said has been discussed and I am not sure if we could add any new ideas. To reiterate I just think that the polaris has features that in certain ways outclasses swords and bombs. A weapon shouldn't have too many pros or too many cons that would make it a clear choice over another. Like others said maybe other weapons should be buffed to be on line with the polaris but that would require a lot of balancing. Instead of bringing all weapons to a higher level, why not reduce one to a lower level?
I want to say now I know how much of a kick in the pants it is to have a favorite weapon get nerfed. I really do. I've been playing since closed beta and what would be the best weapon one day was usually replaced by another the next. The firotech MK2 used to be the best, then it was the khorovod, then the cutter, and so on. What happened? People were going for the best content and not trying the other content that the developers worked long and hard on to create. They got balanced. They got balanced so that people would play with the other game content they took time to make. All MMOs do this so people don't feel like shoe-horning themselves into the best class or stats and can be on equal footing with others. It's so they can feel like they won't be punished for experimenting and trying different things; everything in short should be on an equal footing to some extent. Guns should be equal to other guns, swords should be equal to other swords, and bombs and so on. We can say that swords are better than guns and it's not fair but when you get into it you see everything has its own advantage, especially when you're working in a team. I would like to see some balancing and feature to things that were once overlooked, and a reason to experiment and try other stuff.