Hiyas, Nubskills again.
I was considering switching over to a driver instead of using the pulsar line, since I usually make sure I don't affect my allies with it by watching them, resulting in not watching myself. Plus the drivers also deal good damage for most situations.
So, which one would be better for a (current) wolver clone? And which driver, if I should go with a driver?
Would drivers work just as well on vana as pulsars do?(as an average "i-don't-have-a-blitz" type vana gun?) I'm currently very divided amongst these two, I'll probably end up getting both in the far future lol....
I was also considering which sword trinkets I should get, out of pentas, CTR and ASI.
Pentas are good for LD and average for other weapons too, CTR helps me spam DA/DTB charges and ASI helps with my DA/Faust.
CTR isn't as good for LD, but great for clockworks, ASI is great for LD, but not as good for clockworks.
I generally do LD at least a few times a week, I'm also very divided with these. Course, I plan to get them all in due time, along with a gunner and bomber loadout, so that "due time" will be a while, pretty much why I'm asking about this now. XD
Oh yeah, my current loadout is:
Snarby set
DA/Faust/Dark thorn blade
Crest of Almire/Dark thorn shield(using this less now, i'll upgrade it sometime)
Kilowatt pulsar and Sun Shards(waiting to see if they get patched) are collecting dust in my inventory. :/
Sorry for the short thread, I'm starving and it's 9:20pm here already :P
Alchemers rock. Main attraction is the ricochet effect. Although this may be annoying with large numbers of switches/explosives about (IMF is a bugger for these), it is possible to get internal ricochets within an enemy and rack up large damage from a single charge this way. This takes some time to get used to, though, and can take a bit of practise. With pure damage alchemers, you should focus on using the charge for the pure damage and internal ricochets. For status infliction, you may be better off with using the plain attack and shield cancelling after every shot in order to spread status faster.
Focusing on FSC, I wouldn't really favour either gun for Vanaduke, tbh, due to the slow bullet speed and shadowfire shield in the last stage. You'd be best off with a AP or Callahan for sniping purposes.
Polaris will be best for taking out the gun puppies and their relatives (shutting them up due to the knockback), as well as those pesky spinning wheels and herding pretty much anything into a corner. A Nova Driver will be more useful for cutting large groups of slags, however. It's simply a matter of which you find more irritating.
In your case, with regards to alchemers, I would go for either Nova Driver, if you want pure damage (preferably with a CTR bonus) or Storm Driver if you like shock (preferably with ASI). Magma is not a good idea down here, due to the high number of monsters resistant to fire and the Oilers. Hail is also not a good idea in general, since the freeze has a tendency to be broken by ricochets, but it's possible to make it work for you.