Don't get me wrong, I'm extremely grateful for the Antigua changes…but the Pepperbox got destroyed (knockback on a close range dps machine gun? seriously?)
I simply don't understand why they buff two guns but feel like they have to significantly nerf another.
Please stop the "Do OOO not like gunners or something?" threads it's getting really old really fast. Please remember that Spiral Knights is still a very young game, and with all the new content they have been releasing over the last year (which is much, much more than most FTP games), and events/promo's, I think they have their priorities pretty well in order. It looks like they have addressed the vulnerability of not being able to move whilst firing (standard or charged) these weapons; making it easier to kill greavers whilst avoiding their status cloud etc.