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Make the Neutralizer and Biohazard's charged shots benefit from damage bonus, they don't atm

6 replies [Last post]
Sun, 02/26/2012 - 18:08
The-Rawrcake's picture
The-Rawrcake

I think this was mainly because multiple people can charge up a monster or explode etc, but it would be extremely nice if somehow, some way, it is made so you cannot explode other people's charges or charge an already charged by someone else monster.

That way, it can benefit from damage bonus which it really needs right now because it is underwhelming for time charged and survivability sacrificed while chain charging.

I know that some of you say the power in Biohazard is not in the charge but the normal shots. If you are going to spam normal shots, you might consider getting a Sentenza or an Umbra Driver instead.

Sun, 02/26/2012 - 18:41
#1
Somenubcake's picture
Somenubcake
holy crap i didn't know this

holy crap i didn't know this before (maybe it's because i only got my trinkets after i swapped to my umbra). this lack of damage boost from trinkets is pretty outrageous.

please fix this devs

Mon, 02/27/2012 - 09:15
#2
Tenkii's picture
Tenkii
+1

Aye. I'm sure there's *some* ownership being kept track of since exploding charges only lets you see damage from your own charges.

While normal shots are more efficient for 1-2 monsters regardless of charge damage, I'd only claim the normal shot's 'superiority' in any other case because the charge shot gets no damage bonus :P

Mon, 02/27/2012 - 16:58
#3
Corrionos's picture
Corrionos
Consider this.

Also, though, recall that the Charge shot takes NO damage decrease from poison. Just so you know.

Mon, 02/27/2012 - 17:21
#4
The-Rawrcake's picture
The-Rawrcake
Yeah, so this gun needs to be

Yeah, so this gun needs to be changed to benefit gunners more and properly respond to poison.

Right now it is awfully weak.

Mon, 02/27/2012 - 17:53
#5
Alynn's picture
Alynn
right....

well this sucks..........my Biohaz's dmg cant be increased? bs........

Tue, 02/28/2012 - 00:02
#6
Batabii's picture
Batabii
Glad I stopped at Toxic

Glad I stopped at Toxic Catalyzer

Really though it needs a buff. I like the living bomb concept, but really you have to stack too many charges to have any reliable effect, especially when your teammates off them before you can det them.

Maybe they should make charges stick to walls and blocks as well. Perhaps use them more like landmines or something?

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