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New forms of communicating:Mics

5 replies [Last post]
Thu, 04/21/2011 - 13:56
TheAurablaze
Legacy Username

The fastest way to communicate is to speak. And this is very useful for online games in which cooperation is a part of the games mechanic. By adding microphone options to the game, giving orders and instructions is simplified.

Thu, 04/21/2011 - 14:18
#1
AlexJS
Legacy Username
Agreed, I usually use

Agreed, I usually use Ventrilo to communicate with friends, but the lack of ingame chat makes it hard to communicate with random players.

Thu, 04/21/2011 - 15:07
#2
adrian783
Legacy Username
eh, not really that

eh, not really that necessary...

Thu, 04/21/2011 - 15:52
#3
Shidara
Legacy Username
Could come in handy.

While it is not necessary, it is quite useful to have. I often find myself itching to say something mid-fight, but not being able to because I'd get destroyed by the monsters if I stopped to type. Not everyone would make use of this, of course, but it's handy to have around for those who would actually happen to have a microphone and willing to use such a feature. I am no exception. Support.

Thu, 04/21/2011 - 16:30
#4
Unbounded's picture
Unbounded
I can agree to that. I'd

I can agree to that. I'd never use it, (Talking breaks my flow.), but I could see how some people actually like to have it and like using it.

Thu, 04/21/2011 - 17:50
#5
Ilikiki's picture
Ilikiki
I suggest something in return

I suggest something in return to you: get Mumble and a voice server if you want voice.

It'd be nice though in case XBOX 360 ever supports a JVM and they port this over...

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