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Game is slowly becoming impossibly difficult for new players

43 replies [Last post]
Thu, 04/21/2011 - 18:17
Riceofdeath

K so i know there is a lot of threads about energy prices and all, but i just want to point out that this game's popularity WILL suffer a lot unless some changes are done with the current energy system. New players start off with 100 energy (plus that mist tank, so 200 ish). MY best tier 1 run rewarded me 3.5k, but it cost me 70 energy (the slimeway got me the most, but its one of the later floors, so with 100 energy, i CANT do it twice). Which means, for a new player, they will get around 4k ish AT MOST!

Now with energy at a whopping 4.5k/100, more than double the price of 2 weeks ago (According to my friend, at least), new players will soon be limited to 100 energy/24 hours.

Now you may be thinking, "newbs don't need to buy energy yet, they have mist tanks!"
Mist tanks are pretty darn rare in this game, we only get them once we accomplished something special (which is rare).

Now for newbies, if they know what they're doing, they CAN get to tier 2 in less than a week. BUT, with the way the prices for CE is increasing (+2k in the last 2 weeks) it will become impossibly difficult to get into tier 3.

Now for some positive comments! :D
I love this game! it's really fun!

BUT
i really dont like how this game is going, and i want to hear your opinions on what can be done! (and hopefully a GM can read this :))

Thu, 04/21/2011 - 18:18
#1
Hazel's picture
Hazel
No.

Nope.

Thu, 04/21/2011 - 18:22
#2
adrian783
Legacy Username
nothing much can be done.

nothing much can be done. free players are a drain on the developer's resources, so i doubt they're gonna just give you free energy(read: money). you can expect the energy exchange rate to reach an equilibrium point, possibly the average crown gain in a t1 run's worth. meaning, since a t1 run nets you about 3000 crowns, and cost 60 energy. 3000/60*100 = 5000.

the exchange rate will be leveled at around 5k. most likely more, however.

Thu, 04/21/2011 - 18:42
#3
dukelexon
Legacy Username
A free player will either

A free player will either come to a point in which they just wait for their mist energy to regenerate, thus keeping their free play time to an hour or two a day .... or they'll learn to effectively play the market, which will always be possible (and easier to do the more you progress) .... or come to the point they decide to pay the laughably small amount of money that energy costs and just enjoy the game as much as they like.

Either way, it's not doom for Spiral Knights. You were never meant to have an unlimited play experience, 100%, for free. Nobody was. New players will come in, and be able to test what the game is for free .... and decide either to keep their membership free and casual, pay, or stop playing. This is the system as it was intended to work.

The fact that you can't play for more than 90 minutes per day for free in tier 1, or you can play as long as you like but progress slowly due to not a lot of crowns to upgrade .... well, that's not a big deal at all. "Impossibly difficult" isn't even an exaggeration .... it's an out-and-out falsehood. "Slow if you don't pay" is accurate. AND THAT'S FINE. There are dozens of free-to-play MMOs on the market as we speak with far more restrictive free content and FAR more incentives to make players pay that are absolutely thriving.

By the way ... if you're not selling your materials to supplement your crown wallet, you're doing it wrong. If you're willing to spend eight bucks on a movie for 90 minutes of entertainment, but not five bucks for two weeks of entertainment because you can't get past this psychological block of "I'll never spend money on an online game" .... you're also doing it wrong. :)

Thu, 04/21/2011 - 20:14
#4
SirNiko
Legacy Username
Play with Mist Energy only.

Play with Mist Energy only. Seriously, that's how the majority of players roll. The cheap CE at launch just created this incorrect expectation that you would be able to make back your energy by buying it off the market, which is silly. The market exists so that F2P players can get energy to craft items by adding an extra day or two of adventuring to their time. That's all.

If you don't buy CE you are limited to about 1-2 hours of play per day. This is reality. You may play 1 hour days for as many days as you like, but that's your limitation for not supporting the devs. How many MMOs offer you this? Even the cash shop content is readily available to you if only you take the time to buy some CE from another player.

You can get enough energy to last you a month for five dollars. If you are unable to afford 5 dollars a month you are unfortunately outside the target market for this game. Be happy with what you have for free, and play the game the way it is meant to be played.

Thu, 04/21/2011 - 21:04
#5
Raul
"Either way, it's not doom

"Either way, it's not doom for Spiral Knights. You were never meant to have an unlimited play experience, 100%, for free. Nobody was. New players will come in, and be able to test what the game is for free .... and decide either to keep their membership free and casual, pay, or stop playing. This is the system as it was intended to work."

This has no fact backing it, and is purely your opinion, in fact I'm getting sick of hearing this as the only reason players shouldn't [tart] about high energy prices.

You did not design the game, you have no idea how it works, so don't pretend you do.

Thu, 04/21/2011 - 21:05
#6
anisoptera
Legacy Username
boo hoo lets all feel bad for

boo hoo lets all feel bad for the poor cripple whose free game isn't free enough and needs to mention his cripple status just so we know why he cant pay moneys and drive cars and make love or be loved

Thu, 04/21/2011 - 22:52
#7
weirdguy
Legacy Username
well...

I kind of doubt that they wanted crystal energy to be entirely earned with crowns at the same time either, or else we would just do that and not actually pay any money.

ani, what?

I'm just worried that crowns will not actually mean anything in the future for any serious transactions

Thu, 04/21/2011 - 23:07
#8
Soutalgon
Legacy Username
@anisoptera That is a really

@anisoptera That is a really messed and disgusting way to verbally attack someone. You should be ashamed of yourself. While I do not like Godofskypes manners. Yours are far more vile.

Thu, 04/21/2011 - 23:14
#9
Raul
@weirdguy and that is when

@weirdguy and that is when the game will crash along with the economy.

We are looking at events similar to the stock market crash.

Thu, 04/21/2011 - 23:16
#10
Raul
To make it worse shes a lady!

To make it worse shes a lady! :O

Yes, I know I am a bit rough around the edges but I can get my points across well enough.

Fri, 04/22/2011 - 00:05
#11
anisoptera
Legacy Username
That is a really messed and

That is a really messed and disgusting way to verbally attack someone. You should be ashamed of yourself. While I do not like Godofskypes manners. Yours are far more vile.

Sigh. Well I guess I could actually just put in the effort to come up with a copypasta that isn't so ad hom. And I'll even apologize for that one; it is a bit poor taste.

Ok look.

I am really tired of you making this baseless assertion that the market is going to crash. The recent recession had absolutely nothing to do with anything in this game. Also the economy is looking healthier every day.

Since you won't shut up, you won't admit you're wrong and you won't actually argue in good faith, let's just make a bet. Post for me the criteria that you would expect to see in a so called "crash". If you post a set of criteria that I find agreeable - that is, I agree that if those criteria are met, then the game's economy has crashed - you win. If, on the other hand, that criteria is not met in, eh, let's go with 28 days, I win. If you accept this bet you also must stop posting about CE (and so will I) until the bet is concluded.

I will give you 2:1 odds in your favor. I'll put up whatever $20 worth of CE is. You just have to put up half of that.

If you do not respond to this and discuss the criteria, or if you do not want to take this bet, then I will continue to post this challenge every time you post your entitled whines on this forum. I will follow you around and post this in every thread you make a post about energy prices until you accept this bet.

Not accepting this bet is a clear sign that you know you are wrong and/or simply don't even know what the economy crashing would even look like. If you do not accept then this should tell anyone who cares that you are wrong.

Fri, 04/22/2011 - 00:29
#12
Raul
Smart people don't take bets

Smart people don't take bets and I am not a gambling man. Also harassing players is against forum rules I urge you to knock it off NOW, you already have 2 strikes against you and witnesses to prove it.

It also doesn't make me wrong if I take your bet or not.

Fri, 04/22/2011 - 00:40
#13
Hoogie
Legacy Username
the bet was for

the bet was for soutalgon...

and smart people do take bets, but in the professional world, they're called risks. this is how the best of the best become themselves.

Fri, 04/22/2011 - 07:29
#14
FlashbackJon
Legacy Username
To be fair...

...risks are not bets. Professionals don't gamble with their resources: they mitigate risk and make sound decisions.

Fri, 04/22/2011 - 07:40
#15
Soutalgon
Legacy Username
@anisoptera I have to

@anisoptera

I have to decline your bet for I cannot predict the future nor predict too many variable(such as new players).

However, if you would change the parameters of your bet to exceed a longer period of time, I may consider your bet for I do believe what I state. You are thinking far too 'short term' for your bet to be taken serious.

The state of energy is more akin to pollution of the human world: The effects are not immediate, but a very long and gradual process. The major difference is, it is going to be faster because this world is a lot smaller then the real world.

Fri, 04/22/2011 - 07:56
#16
ZanDooma
Legacy Username
-.-

"free players are a drain on the developer's resources"

Free players are advertisement for the game. My friend told me about spiral knights, and i told my friend, and new we all play. Also, if there were no free players then less people would trade crowns for energy thus less people would pay real money for energy thus three rings gets less money.

That said, free players should be able to keep playing the game as long as they want, even if that means they sell ALL of there crowns. But the way energy is handled right now points towards new players having no chance to supply themselves with enough crowns to buy energy. Nobody likes to be kicked off the game when there only halfway through there gaming session.

Fri, 04/22/2011 - 08:08
#17
Metaknight's picture
Metaknight
@soutalgon she copied that

@soutalgon

she copied that nasty vile little message from me on another thread, so if you want to tongue lash anyone for being a meanie, you can redirect it at me. i guess you can be mad at her for repeating it, but since it was my sentiment, lets give blame where blame is due

Fri, 04/22/2011 - 08:18
#18
Raul
OH DOES SHE NOW? At least I

OH DOES SHE NOW?

At least I come up with my own things geez

Fri, 04/22/2011 - 08:23
#19
Dashiva
Legacy Username
Her bet is flawed. We don't

Her bet is flawed.

We don't have the resources or the data to make that bet.

The market has crashed when 3O begins making less money, or less money than was predicted (which they did do a projection). And when the influx of new players/constant players either decreases or almost stops completely.

That is when 3O needs to and will make a change. It's about 3O profits, period. Sega won't keep them if they can't recoup the cost of making the game with a large margin of profit.

Fri, 04/22/2011 - 08:48
#20
Crazywave's picture
Crazywave
Naaaa!

Naaaa! not at all, the main goal is to save up crowns to buy new equipment (star of with 1 star and work your self up little by little) and save up more crowns to buy Energy AKA CE, because with out it you basically cant play down in clockworks.
im playing since Beta and its not bean easy but like i say little by little and hard work will take you to the top! just dont give up!
truly Crazywave
Guild Master of The Order of Angels vs Demons
theorderofangelsvsde.guildportal.com

Fri, 04/22/2011 - 08:52
#21
Raul
I have a friend in your

I have a friend in your guild.

Fri, 04/22/2011 - 09:16
#22
Metaknight's picture
Metaknight
wait, crazzywave im pretty

wait, crazzywave im pretty sure you have argued on the opposite side of this issue and complained about how high the prices are. didnt you start one of these topics?? /facepalm

Fri, 04/22/2011 - 09:38
#23
Dashiva
Legacy Username
@djbiz

Arguing a point or discussing what may or may not be a flaw in something does not at all mean you are rallying for one side or the other of a particular discussion.

Fri, 04/22/2011 - 09:46
#24
Metaknight's picture
Metaknight
i'm not trying to make any

i'm not trying to make any claims about anyone elses post being this or that. im just stating that this is the same person who started a thread about the price of CE on the market being too high and inhibiting their playtime, and now hes singing this tune about playing the game and saving crowns and buying CE and its all groovy man. its just funny to me that his tune has changed. im glad it has though, i think hes right. its just more about sounding like a hypocrite.

Fri, 04/22/2011 - 09:50
#25
alkanshel
Legacy Username
It's a perspective thing

...Once you're doing regular tier 2 runs, you're pretty much self-financing given the current market state. That might change in a few weeks, it might not. The point is, though, that once you're self-financing, you can afford to start hoarding energy and say 'yeah, no, the market's fine the way it is.'

Fri, 04/22/2011 - 10:00
#26
Metaknight's picture
Metaknight
Just because you have a

Just because you have a reserve of energy doesn't make you a hoarder though, does it? I mean, are we required to put energy back on the market just because we have extra we're not using? I have a small reserve, purchased from the market over time. I am saving it for when I get up to my 4-star and 5-star equips. I'm making the most of ME, occasionally dipping into CE when I want to play longer without waiting. I don't know how many people are sitting on crowns waiting for the price to go up though. They'll get further with the CE than the crowns.

I think the buyers are more at fault, or as much to blame. If they keep shelling out inflating prices and tryin to outbid the last guy, then they're just increasing the crown profit. I do think the market could be brought down a bit if buyers organized and refused to pay over a certain amount, but some people will cave, shell it out, and keep the prices up (until it reaches some absurd price, not sure what that ceiling is). But whats the incentive for anyone to sell CE for cheap right now?

Fri, 04/22/2011 - 10:11
#27
alkanshel
Legacy Username
It isn't the buyer's fault

it's that there's no incentive to sell CE for anything less than the max you can get for it. People with large amounts of CE can afford to be patient and wait for the best prices - there's no urgent or even mildly immediate NEED for crowns. Under 5*, people might sell CE (well, they might've at some point) to get enough money for a recipe or to buy something being sold on the market. Once you have it all, though? There's no use for crowns once you're done with alchemy, so what need is there to sell CE at all?

Fri, 04/22/2011 - 10:28
#28
Metaknight's picture
Metaknight
when are you ever done with

when are you ever done with alchemy? i plan on making alternate sets as soon as I finish my first set :)

Fri, 04/22/2011 - 10:38
#29
Jalok's picture
Jalok
Well, that is 3-Rings fault

Well, that is 3-Rings fault if they want to loose new players! I think 3-Rings is doing this on purpose by trying to limit amount of people who can play their game do avoid sever crashes! Idk! All I have to say is sadly, "it sucks to be a new registered player right now!"

3-Rings! Are your Public Relations people reading these topics? Aren't you going to take action or let this game get bad ratings from other players, simply because of this whole energy thing? Several people I know quit, because simply that it is all slowly rounding down to a P2P game.

Fri, 04/22/2011 - 10:36
#30
Jalok's picture
Jalok
Well, that is 3-Rings fault

Well, that is 3-Rings fault if they want to loose new players! I think 3-Rings is doing this on purpose by trying to limit amount of people who can play their game do avoid sever crashes! Idk! All I have to say is sadly, "it sucks to be a new registered player right now!"

Is the 3-Rings! Are your Public Relations people reading these topics? Aren't you going to take action or let this game get bad ratings from other players, simply because of this whole energy thing? Several people I know quit, because simply that it is all slowly rounding down to a P2P game.

Fri, 04/22/2011 - 10:38
#31
alkanshel
Legacy Username
Maybe when all trades are done in CE

...and the amount of crowns you ACTUALLY need for alchemy is pretty damn low. I mean, 1000 for a 2*? I can soak that right now, and I haven't even hit 4* gear.

Fri, 04/22/2011 - 10:39
#32
Metaknight's picture
Metaknight
I think they have more than

I think they have more than enough servers to handle the amount of players coming here. I've seen a pretty high number of instances in different numbers of languages and I don't think they're having trouble yet. I'm sure they're well equipped for a good load of players. So, I'd have to disagree with that line of reasoning.

Fri, 04/22/2011 - 10:41
#33
alkanshel
Legacy Username
What he said

Plus, the last thing they need is mass hysteria from people that are getting all panicky about energy prices. Deep breath. Deeeeeeeeeeeeeeeeep breath.

Fri, 04/22/2011 - 18:21
#34
salttotart
Legacy Username
Side-line

On a side-line: Three Rings is the same development company that created Puzzle Pirates which has a similar market going on. That market never crashed and it settled to a modest amount for its preferred units (Doubloons) over time. The market didn't crash there; it isn't gonna crash here. The only difference is that there was "free" things to do in PP and not so much to do in SK.

Fri, 04/22/2011 - 18:23
#35
Metaknight's picture
Metaknight
hopefully they will address

hopefully they will address that then. add some more (guaranteed to be) free content and maybe people will chill out.

Fri, 04/22/2011 - 18:29
#36
Leviathan
Legacy Username
djbiznatch; If PVP comes

djbiznatch;

If PVP comes back, and works as in beta... It'll be no-CE, ranked to allow lowball gear, and cost only crowns.

Which means another reason to sell Energy (one that keeps on coming), meaning a slight downward pull on CE prices, and one that extends playtime without costing real monies.

So, er. It may be on the block already.

Fri, 04/22/2011 - 18:35
#37
Metaknight's picture
Metaknight
and then maybe the auction

and then maybe the auction house with a tax taken off transactions too :)

i am not afraid of this collapse that everyone else predicts. this game is in its infancy, people need to think about that a bit harder.

Fri, 04/22/2011 - 18:51
#38
dreampod
Legacy Username
The problem as I see it is

The problem as I see it is that the current system makes it difficult to hook new players.

I'm a recent addition and to be honest I haven't decided whether this game is actually worth paying for yet. Right now I can play for about an hour and then just when I'm getting into things I have to stop. This means I tend not to play with other players and form the social bonds that create long term players or have a really good exciting couple runs. Worse yet is the fact that as I'm trying to get the gear to access Tier 2 I'm faced with the option of doing 1 run OR getting an item thats going to help me towards that goal but not actually play today.

I understand that in Tier 2 you can earn enough crowns to fully pay for the energy used in a run or at least significantly offset it. However it is very difficult to get there as a new player which means that the incentive for crystal energy is largest on the newest, least committed players. Shifting energy costs down on Tier 1 but up on Tier 2 and 3 would spread the incentives across the entire player base and make it easier to recruit new players. If gates energy costs increased with increasing depth it would allow new players a chance to experience the game and get hooked, and allow earning to scale with the cost of the level so that players who don't want to pay could mostly offset their energy expenditures with that levels earnings and exchange time played for rate of advancement.

Fri, 04/22/2011 - 23:19
#39
Pinto
Legacy Username
Regarding puzzle pirates,

Regarding puzzle pirates, running pillages is not free in real money terms on doubloon oceans.

Ships cost real money, though they do last forever (unless you take them into sinking blockades, flotillas, imperial outposts, pvp when at war or sea monster hunts, in which case they last not not very long at all). Stock requires labour to produce, labour requires labour badges, labour badges cost real money and the shop at which it was made required real money to open. The officer needs at least an officer badge, all badges cost real money. The officer must belong to a crew, creating a crew and managing it requires an initial investment of real money and an ongoing investment in badges. Swordfights and rumble do not require but encourage use of swords and bludgeons, which cost real money.

From the point of view of a jobbing pirate it may look free but it certainly isn't. The only completely free puzzle activities that I can think of are the navy, individual puzzle challenges and parlour games on freeplay days.

What puzzle pirates does do is shift the real money cost to OTHER more dedicated players for the majority of players.

Sat, 04/23/2011 - 03:48
#40
dukelexon
Legacy Username
What puzzle pirates does do

What puzzle pirates does do is shift the real money cost to OTHER more dedicated players for the majority of players.

....which is exactly what Spiral Knights does. I can at least concede that maybe the ins and outs of the energy market may be a little bit too abstract for brand new players to grasp at the moment, but the overall system, in and of itself, is absolutely fine.

Here's what I think would help:

1) An in-game tutorial, right off the bat, that explains how energy works, and walks you right through a few pretend market transactions. At the moment, all energy explanations are handled by an NPC that neither flags players down, nor stands out all that much. There's some information important enough that it can't be hidden behind a completely voluntary conversation with an NPC. Too many people are impatient and will make a beeline right for the area where they can start swinging a sword. I really can't stand that kind of rushed, impulsive attitude, but it's out there in droves.

1) An auction house, if nothing else but to demonstrate to the majority of players that MOST OF THEIR CROWNS should be coming from material sales to other players .... it always seems to be the yokels that think their only money comes from the actual coins they're plucking out of the clockworks that yell the loudest about how little they have available to spend on energy.

Sat, 04/23/2011 - 04:04
#41
Jaouad
Legacy Username
There's nothing wrong in

There's nothing wrong in stopping for a while. I know when I go to work and come back after 5 hours. I can go all out again.

It also encourages trading. I went hustling my materials for energy the other day :$(game is bad influence)

Sat, 04/23/2011 - 09:58
#42
Pinto
Legacy Username
I mean it shifts the sinks to

I mean it shifts the sinks to other players, not just the purchasing of doubloons/energy. Puzzle pirates is a very structured game and it's the officers+ who are doing most of the doubloon sinking there, while new players don't have to sink any doubloons to play as much as they want. That's a definite difference.

Sat, 04/23/2011 - 10:12
#43
tiwddles
Legacy Username
god of skype is a giant

god of skype is a giant manbaby who has no grasp on economics

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