I want to start by saying that I have really enjoyed the new missions, the Gauntlet mission in particular like others have said, and am looking forward to this patch hitting live.
However, something concerns me -
It caught my eye while testing that I had a prestige mission to turn in a 5* weapon (DVS). This is pretty much ridiculous. I realize that prestige missions are optional, and as such I have defended the equip turn-ins up to 4*, since the effort to do so was still relatively low and as mentioned entirely optional.
Currently, a 4* equip turn-in mission yields 200 prestige and comes at a price of at least 400 CE and 2500 crowns, plus whatever you decide to do to acquire the 3* version of the item (AH or crafting) and the time it takes to heat up the 3* version to level 5. A pretty massive CE/crown sink, but the time required isn't too bad.
The 5* equip turn-in yields a measly 40 more prestige (240 total), but requires at LEAST double the CE and crowns to do so, plus a much a greater time sink involved in heating up the 4* to Level 10.
This is all coupled with the fact that nobody knows what the rewards for prestige are or who qualifies for them.
TL;DR - Either remove the 5* equip prestige missions or drastically increase the prestige gain, or at the very least give us details on some of the prestige rewards so that we can stop biting at the invisible crown-sinking carrot.
Thanks!
-Thunderbunz
Another alternate suggestion would be to have, in the event of crafting prestige dailies, two options per rank - one for the highest level equip (in this case, 5*) for X prestige, and one for the one right below (in this case, 4*) for less than X prestige, so that people at the highest rank are not pidgeon-holed into spending drastically more resources to get a minor boost in prestige.
Sorry for the double post, open to suggestions :)