No, they do not shoot Hedgehogs that would be stupid.
I'm actually suggesting guns that use soundwaves to attack foes:
General traits:
Clip Size: 2
Traits: No stopping to fire in spite of the clip size, and not much reload slowdown either.
Bullets look like soundwaves (okay, more like a bunch of translucent concentric disks/rings in a line) and are really fast. Kind of like Magnus bullets but no Stun and little to no knockback on hitting enemies.
Charge attack is an AoE "pulse" effect with an appropriate sound effect to the gun.
Starts as
3*
Name: Noiserocker
Damage: Normal (Bonus to Slime, presumably because Slimes wobble too much when they get hit by it)
Charge attack's sound effect is a single loud tone of sound.
Can upgrade to (gonna skip coming up with intermediaries and give you the 5* forms directly)
Name: Fangarang
Damage: Pierce
Flavor Text: "This gun is built using analysis of voice samples of the Roarmulus roar. This was much harder than expected on account of the roar paralyzing everyone who experienced it in it's full force"
Charge attack's sound effect is an aggressive bass-ridden sound that sounds like a distorted Roarmulus roar
Name: Robotrocker
Damage: Normal (Bonus to Constructs)
Flavor Text: "This gun is built using analysis of the signals Constructs throughout the clockwork use. It consequently hits them harder and stronger. You'll want this even when you're not dealing with Constructs because it's still better and faster than the standard Noiserocker"
Charge attack's sound effect is (undecided)
Name: Mauscannon
Damage: Normal (Bonus to Undead)
Flavor Text: "A Noiserocker upgraded using data obtained from analysis of Electronic Voice Phenomenon. Be sure to raise this gun when facing... you know, like ghosts and stuff."
Charge attack's sound effect is (undecided)
Charged attack?
I would like it to be 360 mass push ( similar to http://www.youtube.com/watch?v=32mDCVXvsnc on 27 sec ). And normal shots should spread a lil bit ( guess same angle as autogun normal attack will do fine) and travel through monsters causing slight push. More tacticks ,less damage.
And 1 more thing: Make Fangarang Normal with db versus beast.
(]w (]w (]w