in both regular and Shadow lair gates of Rourmulus boss i have noticed that for a single twin to fall it takes half-an-hour and in that we can do only 300 per 3 hits .with voltedge(max). this whole process happens like 2 times and that rourmulus twins doesn't fall at all. i'm Tired of this bug.it happened to me like in 2 runs of shadow lairs. wasted 1800+1800ce .SO i suggest please decrease the time of rourmulus fall's
here i mean fall=Placing its mouth on Ground
DO SOme thing about it ,i dont want to waste any more ce.
Three possibilities here:
A) You have a trolling switch-hitter.
B) You have an inexperienced/lagging switch-hitter.
C) Your team is uncoordinated and eating all the missiles flying by.
If you have a good switch-hitter, the Twins go down pretty darn easy. All you need to do is make one hit the other with it's rockets. When they begin to move let as many missiles go through both directions. That way when the missiles are flying by, the Twins will move into them after firing and "fall", allowing you to attack. Also notice that when one has the purple shield in front of it, it can't go down so hit the other Twin.
Randomized motion or not, you can make them hit each other even with bad luck. Your issue is that your team isn't too good with switches or lagging badly. This is not a bug :/