Forums › English Language Forums › General › The Arsenal

Search

What do you want out of your Cobalt gear or Plate gear?

17 replies [Last post]
Sun, 03/11/2012 - 04:16
Maena-Jarak's picture
Maena-Jarak

I'm not putting this in suggestions because it's not a suggestion yet, but more a poll of the community of what they would like to see done with the armor.

Right now, Wolver gear is simply the best armor for swordies. Mad bomber is arguably the best bomber gear, but Volc now has been fixed, so it's a solid alternative for those who want to bomb FSC (But it's use outside of FSC is severely less than mad bomber as far as DPS is concerned, less so with status effects). Nameless (now with extra seerus), is probably the best contender for gunners.

But then you have off armor types.

I personally own vog, skolver, nameless, mad bomber, radiant mail, heavenly, snarby, ironmight plate, all 5*, and cobalt armor (not yet 5*). I probably have some others I don't use as well, I forget and I"m not bothering to look now.

Point is: Cobalt armor and plate armor are just weak. I liked my plate before I had awesome UVs on my skolver gear. It did take less damage, enough to make a difference between dead or 1-2 HP left, so it did have a noticeable effect, and I offset asD with a trinket. But compared to wolver line: It's crap.

Cobalt armor is just about the same. It's not noticeably better defense than wolver gear, yet lacks any bonus at all. But how to make it truly an all purpose armor?

I was thinking I'd like to use it if it had say asi low all, and maybe damage low all boosts, when at 5*. The full set would then give ASI med all, and Damage Medium ALL. That's roughly the same boost any split vog/skolver armor would give, and actually make it useful as an all around armor set. Bonus is that it affects guns/bombs too some.

The big drawback: It is REALLY hard to max yourself out with these boosts. As a side though, it goes very well with other weapon UVs, since you don't go past max as easily.

Potentially, this could be a bit overpowered. One other possible modification?

Make it NORMAL DEFENSE only. But boost the crap out of it. Make it like 75% stronger normal defense, since you're losing 100% pierce. Thus, any actual normal/special defense will take a bar or three less damage in t2/t3, but the cobalt armor will truly be an acceptable all around armor, just not spectacular. (it would probably be something similar to taking 5* elemental hood with normal/elemental, and radiant mail with piercing/shadow, but maybe a little bit better overall).

I know there probably has been countless ideas for what to do with cobalt armor before, but I've not seen them in a long while, and I didn't feel like necromancy today. Also I'd like an honest discussion about player wants needs. These are just mine.

As for plate mail. I'm fine with ASD low. How about making this the CTR armor for swords we don't have? That would make sense. BIG SLOW AND POWERFUL armor. I could see CTR MED swords for each 5* piece on all plate mails. That would give you CTR MAX on all swords once everything is heated to level 10. And since you're sucking asi LOW, you could probably put movement decrease LOW as well on 5* sets for each piece. Thematically, I think that would be fitting, and I'd happily wear my plate mail for something other than a costume..

So. Tell me what you want, what you think could be changed, and if we get a decent consensus, I'll make a thread in suggestions once we get there.

TL:DR : Don't bother replying to this.

Sun, 03/11/2012 - 07:01
#1
Orbwanter's picture
Orbwanter
-

Cobalt should lose 30-40% of its piercing defense, then gain elemental and shadow defense to match. This would make it fit in well with the Spiral order weapons - decent all-around performance for those on a budget, but outperformed by specialized gear.

Sun, 03/11/2012 - 08:32
#2
Sternlock's picture
Sternlock
Technically we already have

Technically we already have one suit of armor that's pure Normal defense, and very tough, but also reduces both ASI and movement. The Ancient Plate set.

Maybe Cobalt should split its piercing defense into piercing/elemental/shadow as Orbwanter said, yes. It'd still be somewhat squishy, but live up to its 'generalist' theme. The idea behind it is to have something that'll defend you -anywhere-, just not as well as a specialized suit would for your particular stratum. Maybe slap on a tiny bit of status resist for Azure Guardian, too, so there's some excuse for upgrading it all the way to 5*?

And I'm liking that CTR idea for the plate armors. Big, tough and smashy is what the theme for those is SUPPOSED to be, not big, tough and harmless.

Sun, 03/11/2012 - 09:42
#3
Derpules's picture
Derpules
^This.

Please, let this happen.

Sun, 03/11/2012 - 12:19
#4
Mirrorminx's picture
Mirrorminx
Great suggestions

Adding extra status protection to plate mails would also be an option. A tanky armor that decreases your offense needs to be noticeably better. A few extra hp won't make a difference in a tier with vitapods giving 15+ health. CTR sounds like a great change.

Azure guardian splitting defenses sounds like a fantastic decision. It would make it a great introductory armor for those on a budget (I did skolver/divine veil combo when I first started out for exactly that reason). I don't like giving it any damage bonuses, as its supposed to be all-around defensive gear, and the recipes are available to everyone for free via the missions.

Sun, 03/11/2012 - 14:27
#5
Eeooi
Like the second poster said,

Like the second poster said, since it's a starter line (and additionally you get the recipes from completing missions), it should be a balanced set.

I know starting out as a noob about 2 months ago I really could have used a single set that helped me get started without having to understand all the nuances of the game. What noobie is going to know that Owlite Shield + Magic Hood + Wolvar Coat is going to be the best all around set starting out? No one, that's who!

Devs, help newbies out and make the cobalt line cover all defense types!

Sun, 03/11/2012 - 15:34
#6
Tsubasa-No-Me's picture
Tsubasa-No-Me
+1

in general...

Sun, 03/11/2012 - 19:55
#7
Juances's picture
Juances
~

Just splitting the pierce part into the 3 different types will give out such a low reduction that you will only be using an armor thats weak against everything.
If the split is direct, it will only have like 2 squares of special defense per type, wich I think it wont reduce the damage done by even 1 health bar in T3.

Now increasing the normal part seems more reasonable, even if it copies ancient set, since many atatcks still do at least half normal.

Mon, 03/12/2012 - 01:05
#8
Derpules's picture
Derpules
@Juances

I would suggest splitting the normal as well.

Mon, 03/12/2012 - 05:33
#9
Fehzor's picture
Fehzor
I'd like it to not step on

I'd like it to not step on other armors though... so no general low boosts, except maybe ctr... ASI low = Fallen set; Damage low = Chaos set. Each of those has tremendous weaknesses, and I'd rather not see some new armor with these bonuses made.

I personally think that the cobalt line should have the piercing removed, and the normal increased to about where heavy plate set is now. Then, heavy plate set should be given a damage bonus all low, as well as a bit more normal defense. This wouldn't step on chaos set, as chaos set does not hinder ASI, and is not normal. Ancient plate should be buffed similarly, except with damage bonus all med, and negative asi med.

And that is my 2 cents.

Mon, 03/12/2012 - 17:11
#10
Windsickle's picture
Windsickle
If some changes were to be

If some changes were to be made to the Cobalt Set and Plate Set series (along with their Shields with regards to defenses I assume), I would fully support making the Cobalt series more multi-purpose. How that would work I'm not yet sure, but an idea I just had would be to make it full Normal like suggested above, but trading for Status Resistances for everything instead of the very high Normal defense that the Plate series already has thus differentiating it. I'd also support giving the Plate series a DB or CTR to offset its ASD.

Mon, 03/12/2012 - 21:25
#11
Cyankitsune's picture
Cyankitsune
-

I was just discussing this with a player today, and really I would LOVE to use my Cobalt/Plate sets for more than just looks. I'd much rather use an armour that has all the resistances, even if it's minimal at best, and I certainly would like some sort of damage boost from the (*cough*BOOSTED*cough*) Plate series.

If the devs want people to fit into 'classes' (as evident in the Lockdown and the 'Hall of Heroes' mission), then they really should give more advantages to those who don't use Wolver.

Fri, 03/16/2012 - 16:08
#12
Maena-Jarak's picture
Maena-Jarak
So perhaps this: Remove P

So perhaps this:

Remove P from cobalt, but increase normal to offset it. Overall its weaker due to only normal against P, but good vs all others a little bit more. Also 5* granting low ctr all. Also give it low resist to all status. Unique. But not over powered at all. And its now worth perhaps taking vs wolver if you want to be generality or true multirole.

As for plate, maybe buff normal a little more, and grant 5* ctr med swords so it is actually not a worthless armor.

Fri, 03/16/2012 - 20:32
#13
Diamondshreddie's picture
Diamondshreddie
yes please!

i had the same idea in my head for Plate series to have CTR (but on everything) to be the slow and powerful!! since its slow, it wouldnt really be a bomber alternative, but it should have higheadt defence capabilities out of all armors, this makes Plate the ideal "Kiting" armor . being slow, you would be able to keep kiting at a steady, not too fast pace, and consistantly unleash charges onto alrge chasing mobs!! i like the sound of it

as for cobalt, idl what to do with this.... i just dont XD
ur idea was pretty gud tho

+1

Thu, 03/22/2012 - 13:05
#14
Maena-Jarak's picture
Maena-Jarak
So any other bits of input

So any other bits of input before I make an actual suggestion topic for each of these?

Thu, 03/22/2012 - 16:16
#15
Tsubasa-No-Me's picture
Tsubasa-No-Me
Ok,

With the new Suda charge? CTR would be AMAZING and fit TOO well... <3

I live(I meant love but w/e) it!

~Tsu

Fri, 03/23/2012 - 06:57
#16
Gunnerific's picture
Gunnerific
Guardian?

well in HoH plate set is called the "Gaurdian" set so maybe a universal damage bonus or maybe a ctr bonus like dimond said (i would like a universal CTR sheild (btw i have the plate sheild))

i mean why not?!

Sun, 03/25/2012 - 10:07
#17
Ndognine-Forums's picture
Ndognine-Forums
I agree with Tsubasa up

I agree with Tsubasa up there, would be amazing.

On the other hand, the one thing (that i can think of) that has absolutely no way of being affected is Shield Health. why not have Plate armor give ASD and MSD low (each piece) with CTR and Shield Health Increase (SHI?) low (each piece)? 2 negatives and 2 positives.

After all, a guardian is supposed to be a tank right?

Powered by Drupal, an open source content management system