What do you think about the recent changes?

7 replies [Last post]
Venomousbiohazard's picture
Venomousbiohazard

Missions, the first DLC, HOH, etc.

IMO, I think missions has really expanded the game although I miss the recipe business.

Operation crimson Hammer, was disappointing for me because I had hoped SK would remain F2P entirely. If it had just been cosmetic items instead of weapons I probably wouldn't feel upset about it. I do. (I am not completely F2p, I have dumped a few $ into the game economy).

Missions in general. I am glad we now have a jump point straight to the RJP and they nerfed the money so the gate was still more profitable. I am a bit worried about CE prices because of the influx of crs. A few more crs sinks would be nice, like the way OOO fixed the early wacko prices. (featured auctions).

Supply depot: While it is nice to not have to heat up gear and be able to buy straight from supply depot, I know a few people who have been hurt by this. Also makes CE prices rise, because of the loss of CE in-game.

I still think the changes are good, maybe make 5* items more expensive at the supply depot, nerf some missions crownwise, and make operation crimson hammer available with CE.

Hazel's picture
Hazel
Missions brought me back to

Missions brought me back to this game, and I'm really enjoying myself. I blew through them all quickly, but they give me a quick way to get to the enjoyable depths, without spending half an hour or so wasting time(and mist) on floors that give little to no heat/cr. The Vanaduke mission gives an absolutely dizzying amount of CR, too, and I enjoy this. (Today I went from 1-29 in one run, got 16.2k. My average pull for a single vanaduke mission is 12.5k~)

Hall of Heroes removed one of my biggest complaints about the game - disgusting markup and a very small statistical chance of encountering my recipes after a lot of time and money being invested.

Supply Depot... I don't use it, so I have no real opinion.

The expansion mission costing money is perfectly fine, to me. Five bucks for two five star weapons and a neat new mission! Folks complain about it, but folks will complain about everything - and anyone who expects a company not to pull cash grabs like this is seriously delusional, and this is a very small cash grab - one less combo from a fast food place and you can be getting gremlined in the butt with a rocket hammer forevermore.

I'm a P2P player, but not a big spender. Usually just 1600 + ele pass a month or something.

Fehzor's picture
Fehzor
I really liked about 80% of

I really liked about 80% of the mission system. It both helped the new players greatly, and gave the old, loyal, players some new content. However, it wasn't exactly too well thought out, and has almost entirely killed the Arcade... It has made bosses even easier to get to to farm, and made the price of ce shoot up. It has brought in the supply depot, which further killed the idea of players making and trading gear.... as if the unbinding thing hasn't done that enough. The HoH was not a good idea... maybe make one for up to 3* recipes, but 4/5*? No.

I was greatly disapointed by OOO's decisions and actions regarding the DLC. I'm sure if you look around enough you'll find my views on this.

Venomousbiohazard's picture
Venomousbiohazard
Ehh

i think the DLC should be available for CE, just so SK can entirely F2P. Even if it is to expensive I just want to know I could get it sometime.

Vallik's picture
Vallik
@Venomousbiohazard

I know a lot of people have said this before, but just to clarify; you technically can buy the DLC for CE if someone is willing to trade with you.

On topic though, I love everything that Three Rings is doing. Missions, DLC, Hall of Heroes; even though it's all a little messy and sparse right now, I think it all sets a really solid foundation for Three Rings to build off of instead of loosely adding things here and there.

The only thing that really needs attention as of now is the Arcade. Three Rings needs to find a way to bring attention and purpose to using the Arcade again, be it adding exclusive bosses, special Arcade-only Basil recipes, more rare drops exclusive to Arcade play throughs, etc. I trust they'll address this soon enough, though.

Venomousbiohazard's picture
Venomousbiohazard
I know Vallik

But not in-game and I do NOT want to transfer to Steam, and I know some friends who would transfer but play on Kongregate. As far as I know there is no option to change.

Mastersleet-Alt's picture
Mastersleet-Alt
Like ME

Like ME

Thefirstgamer's picture
Thefirstgamer
Missions, DLC, and HoH.

Missions make the game feel more and less grindy, as you don't HAVE to delve deep into the Arcade to fight a particular boss anymore...

At the same time, though, it feels like you are cheating on the Arcade whenever you do these missions, you do save energy, but... Eh...

The DLC thing was a partial idea, it DOES work, but the fact for paying for more content really grinds at my sanity. It does make sense to add DLC to make more money, but it might not run well in the long run UNLESS they release some good DLC packs.

As far as for the HoH, it's very convenient to buy some the recipes you need from there, instead of having to delve into the clockworks, and having a chance at being quite displeased.

All in all, the recent patches have made the game less stale, but at the same time, less stable. I will still play, though, since the game still appeals well to me.