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monsters don't react to our bullets. please fix this

10 replies [Last post]
Sat, 03/17/2012 - 11:08
Somenubcake's picture
Somenubcake

i'm sure this has been mentioned before. All enemy enemies don't react to our shots anymore (they don't shield or dodge).

I think it's caused the fix for companion metaknights shielding against player bullets. And i'm willing to bet that the devs "fixed" that bug by making all all computer controlled characters (including monsters) oblivious to any player bullets (a rather stupid way of "fixing" things if you ask me). At the moment, things are way too easy; please fix this.

Sat, 03/17/2012 - 11:45
#1
Asukalan's picture
Asukalan
Not all enemies. Only

Not all enemies. Only mechaknights. And if you would bother to search forum before blindly rampaging in here and posting yet another topic about this problem you would noticed it was already posted here and even devs have confirmed that its a bug and will be fixed with next update.

Sat, 03/17/2012 - 12:30
#2
Somenubcake's picture
Somenubcake
not just mechaknights.

not just mechaknights. wolvers, devilites and gremlins don't dodge when u fire at them. go see for yourself.

and can you send me a link to this dev confirmed thread, please (went back 6 pages and can't find any threads about this with admin replies)?

Sat, 03/17/2012 - 12:39
#3
Retequizzle's picture
Retequizzle
and can you send me a link to

"and can you send me a link to this dev confirmed thread, please (went back 6 pages and can't find any threads about this with admin replies)?"

Methinks thou doth protest too much. Look harder next time.

That being said, the only notable one for me has been Mechaknights. Nothing else typically lives long enough to dodge gunshots from me anyway so I can't say that I've noticed. Blitz drops Devilites and Wolvers in one charge for me, and we already established Mechas were broke. Gremlins are usually too busy attacking or healing to dodge anyway.

Sat, 03/17/2012 - 12:49
#4
Jcasdfqwer's picture
Jcasdfqwer
Seriously? I haven't tried

Seriously? I haven't tried fighting anything but undead monsters since the patch so I didn't notice. I hope this is a bug that will be fixed ASAP and was not intended. Wolvers are already ridiculously easy to kill, and now they've become even less dangerous? And while they're at it, OOO should return tracking to monsters so that they actually pose a threat instead of biting at the air or flailing their arms meaninglessly.

Sat, 03/17/2012 - 13:28
#5
Asukalan's picture
Asukalan
Meh, dat stupid topic name.

Meh, dat stupid topic name. Thats propably why you didnt found it. Person who named it like that dont seem to be very clever, since its obvious that naming thread like that completly makes others unable to find it in future and useless for community.

Sat, 03/17/2012 - 15:08
#6
Somenubcake's picture
Somenubcake
@asulkalan exactly, I just

@asulkalan
exactly, I just skipped that one because of that title.

@retequizzle
i was just asking nicely, wasn't complaining at all. thx for the link.

anyways wolvers', devilites' and gremlins' dodge is defunct at this point. if my hypothesis is correct, it's really intriguing how paid and trained programmers would choose to "fix" a bug by making everything not react to our bullets. instead of just fixing only the companion mechaknight behaviour....

Sat, 03/17/2012 - 19:48
#7
Dukeplatypus's picture
Dukeplatypus
Nope, gremlins and fiends

Nope, gremlins and fiends (especially overtimers) still dodge.
Lord knows I fought enough of both today to be confidant about it...

Sat, 03/17/2012 - 20:31
#8
Somenubcake's picture
Somenubcake
@dukeplatypus

i fought plenty, too. they don't dodge in response to shots that u fire at them. in the case of overtimers, they just randomly do their annoying dance regardless of whether you are using a gun or a sword. also with gremlins they just dodge because you walk too close to/far from them.

Sat, 03/17/2012 - 21:14
#9
Coatl's picture
Coatl
Uhm wolvers don't judge until

Wolvers don't dodge until tier 2.

Sat, 03/17/2012 - 23:01
#10
Somenubcake's picture
Somenubcake
@coatl didn't i mention that

@coatl
didn't i mention that i am referring to the T3 monsters? o right i didn't lol

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