(trying to avoid derailing another thread)
How much do you think you should pay for an hour of good entertainment from a "free to play, pay for advanced stuff" game?
That's not a silly, or inflammatory, question. That's as serious as it gets.
Most games want around $10-$15 per month for full access.
Most "free to play" games are so limited in what free players can do that you really do spend money.
And there's one cat and dog game with (or at least, had) a $400 dog house. That's not a misprint -- four hundred dollars.
Whether you're talking $5 for a ship until it sinks, $2 for a sword for three play months (possibly 6 calendar months), $2 to sail for a play month, $25 for a biggie war ship to help take an island, or whatever -- YPP has a pay for advanced features system. And, lo-and-behold, the exchange -- suddenly, free players really can do everything.
So what does it cost to get stuff in YPP? Last time I checked it was about one doubloon per blockade round on green. Pay game time to support people, get the ability to play the high-end content. That was wonderful.
What could be added to SK to mimic that? Is there a way to make raid content such that you want to add more people, giving them payouts in the process, said payouts worth the energy to play more?
So far I've been playing SK for free. As soon as I could I started playing below Emberlight (quite unsuccesfully at first too :P). I have yet to reach the core.
By now I've accumulated 300 Crystal Energy -- I have yet to find the ingredients to complete the recipes I intend to sink my CE in. In other words I received more crowns to convert into CE than free ingredients.
So far it feels like I can perfectly keep playing SK for free indefinitely, especially when playing the deepest levels consistently. It just costs more of my playtime, to accumulate the crowns to convert into CE. But I think that's reasonable, considering that I'm freeloading. I'm getting something with money value, only by investing my time in a fun game.
I guess that's why I really don't get all the discussions/complaints about people's energy being "worth it" to be spent on things. Sure, getting only 100 free energy per day is a tease... but you can even reach the core with it! If you're good. And as a freeloader, that's supposed to take you more time/effort than a paying customer. And as such freeloaders will always be picky about what to invest their energy in... I don't see anything wrong with it.
Or am I totally missing your point? (I heavily suspect I am :P)