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Spiral Ball!

8 replies [Last post]
Sun, 03/18/2012 - 08:36
Dext

Players face off in what could be the most deadly pastime since shallow water cliff diving, Spiral Ball! Enter the 4v4-8v8 test of skill where the your true enemy is the very arena itself!

Setting: Oval or round cornered rectangle, with two goals placed 1/5th of the total arena length from the ends on opposing sides. (-:---:-) Hazards would make up about about 1/4 of available tile space. The game play is divided between a first and second half.

Goal: Each team attempts to put a big lichen ball through the opposite team's goal either by shield bumping, carrying, or attacking it. Big balls score ten points, Mediums scores two points, and smalls one point. (6 smalls balls make up the Big)

Rules: The big ball will break apart when it's smashed too many times, and must be recollected for maximum points as the smaller balls are worth less points in total. All balls will interact with elemental statuses as well, making the prospect of destroying the Big ball (running out the shot clock) even more dangerous.

The biggest difference between Spiral Ball and regular PvP, is in Spiral Ball, the goal is not to kill your opponent. In fact weapons can't hurt other players, only interrupt them, or push them backwards. Death and damage from terrain features, and ball attacks (yes it fights back, c'mon it's an 8 on 1!) result in a "Knock Down" which puts the Knight on his backside for a few seconds.

Would you play this game?! Let me know what you think!

Sun, 03/18/2012 - 08:48
#1
Balarick's picture
Balarick
yes i do

bring it on. soccer in SK will be fun. a fighting ball adds to the game.

Sun, 03/18/2012 - 10:00
#2
Varja's picture
Varja
+1

love to see this. This could be a potential crown sink too.

Sun, 03/18/2012 - 10:20
#3
Magnicth's picture
Magnicth
+infinty!!!!!!!!!!!!

wow,this actually sounds really fun!I would give it a try!!!

Sun, 03/18/2012 - 14:15
#4
Doctorspacebar's picture
Doctorspacebar
As long as it isn't too easy

As long as it isn't too easy to Shiverlock the ball so it doesn't get into the goal. I think people might use Sudaruska and BAB a whole lot here... awesome.

Mon, 03/19/2012 - 00:44
#5
Kentard's picture
Kentard
Agreed, and +1.

Perhaps immunity to movement-impeding statuses for the ball?
Also just a suggestion, maybe you can make all the balls break apart, rather than just the big one? This would give an incentive for players to use their shields rather than go all out with their weapons (which would get out of hand with things like the Flourish and Sudaruska).

Mon, 03/19/2012 - 01:19
#6
Njohn
I think that when we attack someone it will ston him

Or throw objects at people to slow them down like jars

But a realy good idea

^^

Mon, 03/19/2012 - 06:32
#7
Narfle's picture
Narfle
+1

This is an old idea, but I approved of it then, and I still approve of it now.

Mon, 03/19/2012 - 14:25
#8
Tapproot's picture
Tapproot
+.... 987654321?

I like... It could bring back weapons that are useless in CW or LD like sudurska and maybe even pepperbox, with the pushback on it D: Also I like the idea of a mad bomber running like crap around the screen dropping BABs at a big sumo ball. Likee Likee!

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