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Wait a minute, a general market might be very easy.

4 replies [Last post]
Fri, 04/22/2011 - 21:22
Leviathan
Legacy Username

Go into game and open your in-game mail. Click 'compose', then click 'attach'.

(Then send me money. No, wait.)

We can already put items up for delivery on a board that one other person can see; that's what the mail system *is*.

Create a series of "inboxes" that everyone can see, one for each general type of item. And add "Pay X to receive this", where X is whatever the seller wants to ask. Only allow one stack of identical items to be attached to each 'letter'. Have the 'mail' self-delete if the attachment has been received.

Probably reduce the 'send mail with attachments' fee to 25cr, and have the mail and the fee returned to the sender if it's not received (bought) after a certain time.

It would be a little clumsy, but I suspect it would also be dirt-easy to implement, and miles better than the present setup.

Fri, 04/22/2011 - 21:35
#1
Leviathan
Legacy Username
On further thought, you'd

On further thought, you'd need an "inbox" not just for every type of item, but each star value within a type. Otherwise, you'd go mad, rather than just going shopping.

Sat, 04/23/2011 - 05:55
#2
Raul
What you are describing is

What you are describing is the beginning of an Auction House

Sat, 04/23/2011 - 07:02
#3
Leviathan
Legacy Username
Yeh, I'm aware. What I've

Yeh, I'm aware.

What I've described might be a fast way for the developers to code an auction house, is my point. To do it this way, they might just need to reassemble pieces they already have.

Maybe, that is. I don't know the programming they did, obviously; it's *way* out of my league.

Sat, 04/23/2011 - 18:31
#4
TriviaKnight
Legacy Username
Or they could just create a

Or they could just create a system exactly like the Energy/Crowns exchange for each item, and have each of those under one umbrella sorting system.

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