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Punch, a little LESS random?

7 replies [Last post]
Fri, 03/23/2012 - 07:41
Canine-Vladmir's picture
Canine-Vladmir

make ideas!

Sat, 03/24/2012 - 18:02
#1
Hexzyle's picture
Hexzyle
Learn how to use him

Learn how to use him properly.

Sat, 03/24/2012 - 18:43
#2
Severage's picture
Severage
@OP:

More Random = Better Crownsink = Better Economy.

~Sev

Sat, 03/24/2012 - 23:43
#3
Kentard's picture
Kentard
No.

I believe you're the one who's supposed to come up with ideas. We're only here to help you expand on this idea.
That and Severage just summarized my thoughts.

No Idea = No Suggestion = Graveyard Please.

Sun, 03/25/2012 - 08:57
#4
Nixk
Less random could make it

Less random could make it harder to actually get rare UV's, making them cost more, or even vise versa. So its hard to say weather this will be good or bad for the economy, but as I see it if rarer uvs are cheaper it will hurt the more experienced players since it would be easier to get your own strong uv and no one would want to sell. And if the rarer uvs become more rare, it would increase them, making it too hard for some players to get.

Sun, 03/25/2012 - 09:52
#5
Asukalan's picture
Asukalan
how something can be less

how something can be less random?

Something can be random or not random.

Sun, 03/25/2012 - 10:09
#6
Kentard's picture
Kentard
You can, of course,

Skew Punch so that some UVs pop up more frequently than others.
But I'm sure that's what we're trying to avoid here.

Sun, 03/25/2012 - 10:34
#7
Nixk
@Kentard yeah i agree... I

@Kentard yeah i agree... I dont really see a advantage to changing this..

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