1. Pepperbox
>>Currently, it has undesirable knockBACK to it. We understand that you had to remove the fishing lure, or pull in "bug". That is understandable. But the knockBACK that you added AFTER the fix ruins this gun. Please remove the knockBACK from the charge attack (make it keep them stable, like a normal version of Blitz Needle).
2. Catalyzers
>>Currently, it does not benefit from damage bonus on its charge attack. This is because of how it was made: Gunners can explode other gunners orbs. Neutralizer and Biohazard don't really have that great of charge attacks currently. If the charge attacks were no longer explodable by any gunner, and if a monster that is already tagged with an orb cannot be charged up by a different gunner, then we can finally let these guns benefit from damage bonus.
3. the 2 star versions of the Alchemers
>>These are ridiculous in how weak they are. Usually, with most weapons, the 2 star version is at least a bit like the final 5 star version. The alchemers being this terrible in their 2 star state makes new players shy away from guns. The later versions of alchemers are fine, just not the 2 star or possibly the 3 star.
After the changes mostly about armor, I hear that the devs are working on fixing weapons now. This thread is to list what you dislike about certain weapons / what is terribly wrong about them and needs to be fixed.
If you have any other weapon that needs to be added to this list, please post below supporting why you think it needs to be fixed. I will then update this post to add it. This way, it makes it easier for the devs not to once again leave certain broken / odd things unattended to.
2 stars aren't really relevant though