I've seen a lot of these threads where people lament the possibility that game growth will be stymied by energy costs creating barriers to entry for new players.
Just wondering if you guys are doing anything to help. It's really easy to complain that new players won't/can't etc play because of it, so help them out. Help them make the most of their runs through the dungeons. What i'd suggest is make at least 1 one-star item a day and give it to a new player. Today i made a one-star static edge and gave it to someone with no 1-star items. For free. Didn't even ask to be compensated for the 10 energy or 200 crowns or mats. And you know what? He/she thought it was really cool and seemed to really appreciate it.
What made me want to do this? Boredom, lol. But also my brothers 2nd day on the game, someone just gave him a 3 star defender shield. How awesome is that? Very awesome.
Other things you could do to help, every once in a while in the chat type /2 looking to give new players tips. Explain to them they should really try and avoid using energy to revive. LEt them know it's best to only buy those recipes right when they are gonna make the items (at least in the beginning). Explain to them how to shield properly. If you are in a dungeon with them, give them pointers. Hey, you hit this mob once, then block, then you can do your 3 hit combo. Just little things like that.
Anyhow, i think a good cheap start to helping is to spend 200 crowns and 10 energy and give some shiny new player a cool new item! And whenever i do this or something like this, always ask them to pass on the kind deed when they can afford it in the future. Small things like this really make games feel more friendly and less intimidating to new players.
I agree with you bud. Just today I popped into like H12 or H17 to sell a shield to a customer. I saw these three starting players there and they were discussing going for a run of t1. I had some extra Wolver Caps and I just handed them out to the new guys. It's nice and I wish someone did the same for me when I started. It's always good to help out the new guys. They will turn into potential customers (from a crafter's viewpoint).
Melty