Forums › English Language Forums › General › General Discussion

Search

Most mecha knights in a run?

14 replies [Last post]
Tue, 03/27/2012 - 16:29
Seregal's picture
Seregal

What are the most amount of mecha knights you've ever had in a run? Mine was 5 today, here is my story.

http://cloud.steampowered.com/ugc/594714536625308124/52EAF5D77E29D5279ED...
http://cloud.steampowered.com/ugc/594714536625312490/71BB7FE5D632FC161E7...

Release the knights!

http://cloud.steampowered.com/ugc/594714536625318803/3FF57F0F8F639406D9B...

They don't know their priority.

http://cloud.steampowered.com/ugc/594714536625332108/E503C54EC1B644F97D3...

Now they figured out what to do.

So yeah it was awesome :) There was 3 left by the end.

Tue, 03/27/2012 - 16:40
#1
Juances's picture
Juances
~

Only 5?
Juances is not impressed.

Tue, 03/27/2012 - 18:17
#2
Seregal's picture
Seregal
I hope you can back that

I hope you can back that statement up with your own screenshots then, Juances. :P

Tue, 03/27/2012 - 18:20
#3
Heavy-Duty's picture
Heavy-Duty
...

Try a luck of 7 Mechaknights and four released knights at the same time. My team one time had that luck, but no one posted :(

Tue, 03/27/2012 - 18:22
#4
Jmsa's picture
Jmsa
...

I've had nine mecha's at vanaduke before...

Sadly, I forgot to take a screenie.

Tue, 03/27/2012 - 18:50
#5
Myllakka's picture
Myllakka
---

I never pick up Mechaknights since they're so darn annoying, but maybe I'll start just to see if I can get some interesting screenshots--before being shocked to death by these 'allies'.

Tue, 03/27/2012 - 18:57
#6
Son-Of-Nuggz's picture
Son-Of-Nuggz
lol @ Myllakka

Well lets seee, the most you could ever get in a run is 12 since there can only be 4 party members and max Mechaknights they can pick up is 3 so 4 x 3 = 12

Would anyone care to go for a run from 0 to as much as needed to get those 12? :D Then get screenies at the end >:3 Would be cool

Wed, 03/28/2012 - 19:52
#7
Knited's picture
Knited
.

In one t3 arena I did with someone else, we released a total of 5 mechas at one point. Too bad they didn't last long.

Wed, 03/28/2012 - 21:21
#8
Traevelliath's picture
Traevelliath
@Son-Of-Nuggz

Except in Decon Zones and the IMF you can power up random Mecha-Knights that are sitting off to the side

Thu, 03/29/2012 - 06:09
#9
Nordlead's picture
Nordlead
yea, the max total is

yea, the max total is something like 15 or 16. Off the top of my head I know decon zones typically have 3 mecha knights waiting to be energized for 5 energy. I'm not sure if there are any that have 4 mecha knights.

I think the most I've ever had in a party was 6.

Thu, 03/29/2012 - 06:48
#10
Griseolar's picture
Griseolar
5 here as well. We unleashed

5 here as well. We unleashed them right before JK and the ensuing battle was full of chaos and lulz.

http://cloud.steampowered.com/ugc/612718837079391099/9DF9BBDEDA9FA5CD053...
http://cloud.steampowered.com/ugc/612718837079412055/7724285C8A3D230287F...

Thu, 03/29/2012 - 09:27
#11
Vtmoon's picture
Vtmoon
in the new expansion area

in the new expansion area there use to be 6 mechas in that area but I think they changed it.

Thu, 03/29/2012 - 10:20
#12
Demonicsothe's picture
Demonicsothe
You could theoretically carry

You could theoretically carry 3 mechas per person, go down to decon, activate all the mechas on the ground, then have each enemy drop a kit.

Thu, 03/29/2012 - 13:09
#13
Nordlead's picture
Nordlead
that is true, so the max is

that is true, so the max is WAY higher than 16, but it is the realistically possible max if you do a 1-29 dive and end on a decon zone.

Thu, 03/29/2012 - 13:35
#14
Derperer's picture
Derperer
Well I don't have 5 but...

Just count the santa hats.
http://cloud.steampowered.com/ugc/614971256469388115/F65AB0F49DA096778DE...
http://cloud.steampowered.com/ugc/614971256469389986/DD7368D62090A358F1B...

~Bobxloblaw

Powered by Drupal, an open source content management system