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Quests

7 replies [Last post]
Tue, 03/27/2012 - 19:41
Bluebrawler's picture
Bluebrawler

THESE ARE DIFFERENT THAN MISSIONS!!!!!

remember that empty space at the right part of the arcade why not put it to use and put a quest board where you can do optional "mini games" in the clockworks?

example: collect "insert number here" "insert material here" or defeat "insert number here" "insert monster here"

rewards: materials, crowns, energy all that stuff

EDIT: when you complete a mission you can chose to leave the clockworks and collect your reward or just continue with your adventure then collect your reward

Tue, 03/27/2012 - 20:09
#1
Sheepsofthelegion's picture
Sheepsofthelegion
+1

I love this idea. As of now, there are not enough objectives to my liking.

kirbs

Tue, 03/27/2012 - 19:59
#2
Nixk
That'd be interesting but

That'd be interesting but maybe you can come up with a more detailed explanation cause people still might confuse it with missions. Maybe if you have quests that put you in middle of a depth but there's no elevator that makes you return to have kinda deal? Where once you finish the requirements it sends you home? I mean you can have elevators but not a return elevator?

Tue, 03/27/2012 - 20:05
#3
Bluebrawler's picture
Bluebrawler
@nixk

think pokemon mystery dungeon

Tue, 03/27/2012 - 20:07
#4
Bluebrawler's picture
Bluebrawler
@kirby

their just examples

Tue, 03/27/2012 - 21:02
#5
Nixk
Read my post about semi

Read my post about semi worlds i just made. Would that work?

Wed, 03/28/2012 - 18:13
#6
Aemicus's picture
Aemicus
@Bluebrawler

Think about people who never played Pokemon...

Wed, 03/28/2012 - 18:23
#7
Dukeplatypus's picture
Dukeplatypus
I don't remember anything

I don't remember anything like that in Pokemon Mystery Dungeon, so you aren't missing much, Aemicus. I remember something like a mission board in that game where you'd just spam your objectives with a ton of random bounty, rescue, escort, and fetch missions that happen to be in the same dungeon for generally meh rewards. And your examples are just fetch quests that are basically the prestige missions, but with larger quantities and more tedium. No one wants to collect 50 bear arses just to be able to collect 50 more.

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