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Buff toothpics

37 replies [Last post]
Sat, 03/31/2012 - 18:23
Fehzor's picture
Fehzor

No, I'm not talking about the 2 amazing ones. The weapons known as final flourish and barbarous thorn blade are fine in PVE, and OP in lockdown, and are in no need of a buff.

Rigadoon and flamberg lines however, are a different story.

They deal about 5/6s the damage as their competitors, for only 1/16 chance to cause their status.

As a player in need of a toothpick, I will look at my options:

Flamberg/Rigadoon line
-must hit enemies more times for a kill
-Might status enemies, allowing me to deal a bit extra damage (flamberg) or get in the extra hit needed to kill them (rigadoon)
-incredibly unreliable
-fair against everyone BUT the people who made one of the other lines in lockdown, whom will have a direct advantage

Final Flourish/Snarble
-Kill enemies faster
-Kill enemies faster than I'd be able to status them
-reliable source of damage
-Amazing in lockdown

Almost anyone and everyone making an educated and serious decision will choose or has choosen final flourish/snarble over one of the status versions. Thus, these swords need a bit of redesigning...

I'd like to suggest one of the following as a fix-

-Increasing the chance of statusing enemies substantially (to 25-100%, 1/3 hits would be nice), while decreasing the damage a teensy bit more. This would make them reliable, and would thus allow them to be used strategetically. Best option.
-remove the chance of stun/fire on normal hits, and raise the damage of normal hits to that of the other lines. Make the charge always status, and deal less damage than FF. Increase the amount of status to be stronger. This would bring them more in line with the others, but would give them a different charge. This would be my least favorite of my suggestions.
-Change up the damage typing on them to shadow. This would directly change their targets, and remove them from the competition provided by btb and ff. May or may not be viable.

These are a joke compared to final flourish and barbarous thorn blade as it is, so please, do something, even if its not one of my suggested fixes.

Sat, 03/31/2012 - 18:39
#1
Batabii's picture
Batabii
The only "toothpick" is the

The only "toothpick" is the snarble barb. The rest are all cool rapiers.

Sat, 03/31/2012 - 18:43
#2
Iron-Volvametal's picture
Iron-Volvametal
While we're talking about the Toothpicks...

I'd like the Snarble Barb to have a Poison & Freeze Line.

3* Toxic Thorn Blade
4* Tainted Thorn Blade
5* Venomous Fang Blade

3* Chilled Thorn Blade
4* Glacius Thorn Blade
5* Blizzardous Thorn Blade

Sat, 03/31/2012 - 18:54
#3
Damienfoxy's picture
Damienfoxy
No, hell no, frick no, god

No, hell no, frick no, god no, nope.avi, no way, never, not in your life, not in my life, no way in rotting putrid hell, sweet furry jesus no.

So, all in all, NO

Sat, 03/31/2012 - 18:57
#4
Demonicsothe's picture
Demonicsothe
I don't think rigadoon needs

I don't think rigadoon needs a buff, the stun is deliciously nice in LD. Increase the status %, and that's all they need to be good. And maybe give flamberge a stronger fire. The shadow change may not be desired by everyone, even though it would increases variety.

Sat, 03/31/2012 - 18:58
#5
Fehzor's picture
Fehzor
@Batabii I refer to all of

@Batabii
I refer to all of them as toothpicks, and have heard them all refered to as toothpicks. But I suppose I will change the title.

@Ironskull
It'd be epic if it did, but I'd like to see this addressed before anything new is introduced.

@Damienfoxy
You don't think that the secondary toothpicks that are worthless should be buffed? Could you please explain your point a bit more than just yelling 'no' at me? I have a fearless rigadoon as well as a barbarous thorn blade, and find the usefulness of the barbarous thorn blade over the rigadoon to be appalling.

Sat, 03/31/2012 - 19:09
#6
Jaroche's picture
Jaroche
They deal about 2/3s the

They deal about 2/3s the damage as their competitors

Is this again the case of the bars lie? I thought their damage was 80 - 90% of the Final Flourish/BTB. Also I think with Max Damage bonus their damage should be comparable... but I don't own one to confirm this.

I thinking they are just fine right know, ideally should have same status chance as alchemer line at the same damage ratio lose.

Also, a shadow version sounds silly, we already have GF and Acheron. Toothpicks are meant to be pierce swords, don't see why they should do another damage type. What's next? pierce brandish?

Sat, 03/31/2012 - 19:03
#7
Damienfoxy's picture
Damienfoxy
Because they trade a status

Because they trade a status effect for damage, and status affected enemies are more easily manipulated.

Sat, 03/31/2012 - 19:04
#8
Iron-Volvametal's picture
Iron-Volvametal
...

Buff Toothpicks

"I refer to all of them as toothpicks, and have heard them all refered to as toothpicks. But I suppose I will change the title."

Buff Toothpics

He, he...

Sat, 03/31/2012 - 20:04
#9
Tsubasa-No-Me's picture
Tsubasa-No-Me
Yeah, I have a Rigadoon. Surprised?

Not only that, But its a Fearless Rigadoon! >:3

I do Support this, Especially the first fix. It is indeed the best option. It will let the Flamberg catch up in terms of Damage, and you will be able to keep a single target constantly stunned with a Rigadoon.

Although I think that the first swing should be changed to a Stab, I mean, actually swinging a rapier like that would either break it, or it would just bend and stuff. Or you could be Zorro. That works too.

Not only am I famous, but I inspire Hipster...ness... Yeah.
~Tsu

Sat, 03/31/2012 - 20:13
#10
Damienfoxy's picture
Damienfoxy
@tsu I've always felt the

@tsu

I've always felt the first attack should activate the shield and bump the opponent. However, lockdown prevents this. (so many times i tried to shield bump in lockdown, only to go wtf...)

But the flamberg is also fine, why? Because i'm pretty sure the bars don't acount for the damage caused by fire. Or the fact that fire spreads to other enemies.

Sat, 03/31/2012 - 20:25
#11
Demonicsothe's picture
Demonicsothe
The flamberge fire rate is

The flamberge fire rate is low, and the damage isn't high enough. In pve, enemies die too fast for fire to tick more than twice. And in pvp, fire does maybe 6 bars, over a really long time. Not worth the proc at current rate of proccing.

It's been a long time since I've actually seen fire spread to another monster. Actually, I've never.

Sat, 03/31/2012 - 20:30
#12
Damienfoxy's picture
Damienfoxy
Really? My combuster does it

Really? My combuster does it all the time in arenas. Probably because of the cramped stampede on the third round.

Sat, 03/31/2012 - 20:38
#13
Demonicsothe's picture
Demonicsothe
You mean, charge, release,

You mean, charge, release, and gtfo? Obviously regular hits are too much of a getting down and drty to deal with enemies. But I digress.

The charge can inflict fire to multiple enemies, simply because of their aoe properties. But then again, if I want fire I use my ash, so the transfer really doesn't matter.

On topic, assuming fire transfers, it still isn't optimal. Enemies have to be close, and that usually doesn't happen beyond 2-3 sticking close without positioning from the knight. And in those cases, fire doesn't always transfer. If it does, you'll have to wait out the fire ticks to achieve max damage potential. And if you wait, you aren't attacking it. So the flamberge fire either needs more damage per tick, or higher chance of proc so you can deal the fire hit over and over, utilizing the hit-upon-proc.

Sat, 03/31/2012 - 20:43
#14
Damienfoxy's picture
Damienfoxy
Nah, i just use the charge

Nah, i just use the charge when things feel too cramped. Otherwise i'll bolt right for the healers first, annoying little buggers...

I've also noticed a 43 point damage from shock status, but only 32 from fire. Strange...

Sat, 03/31/2012 - 20:47
#15
Demonicsothe's picture
Demonicsothe
In which case, you have no

In which case, you have no fire. Unless you're telling me combuster has a fire proc on normal hits.

Shock deals elemental damage, so 42 is about right on elemental weak enemies. Fire seems to be normal damage, although a guildy has noted it deals less on zombies.

Sat, 03/31/2012 - 20:51
#16
Damienfoxy's picture
Damienfoxy
Situational fire. But i

Situational fire. But i notice the spread since the affected enemies are basically on fire for longer than they are meant to be.

I've yet to try a flameberg, might grab one tonight and see just what the fuss is about.

Sat, 03/31/2012 - 21:24
#17
Skold-The-Drac's picture
Skold-The-Drac
Buff toothpicks...

How about we buff that which honestly isn't clone-grade gear first to compete with them?

I'll agree the instant a status is involved many swords bite the dust... but when that status procs in PvP it's an annoying thing for those of us trying to be good without cloning. Now, while I am saying I loathe clones (I openly admit it about once a day, and have a wolver costume specifically tailored for my Blast Network derp runs) I have seen these toothpicks in action, and do agree that the status toothpicks have a horrible proc rate compared to damage loss. And if you're unlucky... indeed the status proc is horrid against you.

So, while I hate to say this, +1 to the concept. However, this +1 is only on the condition that other weapons are brought up a bit too. (You know, remove one of the double nerfs on DR (speed or damage, not both), make a claymore that feels like a claymore (sudaruska and triglav if you didn't know)... etc.)

Nontheless it's a +1.

Sat, 03/31/2012 - 21:50
#18
Twiddle's picture
Twiddle
The first option sounds good.

I support the first option. I wouldn't recommend removing their status-causing affects because that would make them duplicates of what already exists.

Sun, 01/06/2013 - 22:56
#19
Fehzor's picture
Fehzor

@Grittle

I wanted them buffed before it was cool.

Sun, 01/06/2013 - 23:07
#20
Batabii's picture
Batabii
@fehzor

cool necro, bro

Sun, 01/06/2013 - 23:09
#21
Fehzor's picture
Fehzor

Isn't it just?

Sun, 01/06/2013 - 23:09
#22
Fehzor's picture
Fehzor

Isn't it just?

Mon, 01/07/2013 - 22:05
#23
Bacon-Strip's picture
Bacon-Strip
I own a flameberg and two

I own a flameberg and two other toothpicks, and I've tested all of them myself personally.

The fire rate on the flameberg is higher than the stun rate on the rigadoon. This is good. However, these rates are both not high enough to make a difference.

As it stands, these 5* weapons do LESS damage than the 4 star of the pure damage line, yet the status rate on the Rigadoon is about 4-5% and the fire rate on the flameberg is only about 7-9%.

If these rates were simply doubled, to be on par with status rates on biohazard and magnus, they could be much more useful. Increasing to 25% is waaaay too much, and I think you should really think about that for a second. 15% chance is plenty for the fire, and 10% is plenty for the stun, there is no need for more.

Mon, 01/07/2013 - 23:35
#24
Autofire's picture
Autofire
I'm with bacon!

Ok, I'm with you. Can I eat you now?

I have a 3* flamberge, and it stinks as it is. The fire is so rare, I usually forget it's even there.

Oh, and fire won't spread, but the above may be old info.

Sun, 03/03/2013 - 18:15
#25
Cactac's picture
Cactac
I agree with this thread

I got a Flamberge, I thought it would me good because of the fire.

Not only is the Fire chance INCREDIBLY low, roughly 1/12 for me, but the damage is HORRIBLE, about equivalent if not less then the Flourish 2 Star!

These NEED a buff, the damage is VERY unreliable for a 3 Star.

Sun, 03/03/2013 - 18:41
#26
Zeddy's picture
Zeddy
@Cactac

Are you using the charges? We tried Flamberge a bunch in GTH, and the chance of setting a bag on fire by charging it seems to be about 50/50.

Triglav has a crappy chance of freezing with the regular attacks, too, but it's decent when you charge.

Sun, 03/03/2013 - 18:57
#27
Cactac's picture
Cactac
Not just the statuses, we are

Not just the statuses, we are also talking about the DAMAGE of these things, the chance of fire in a charge is about 1/2, but it's roughly 5 hits, but it still needs better chances.
A Grand Flourish has MORE damage than the Furious Flamberge, even though its a 4 star!
In all my playing time, about 8 months, I saw ALMOST 3 FLAMBERGES.

Its obvious the Flamberge and Rigadoon NEED a buff, theres no denying it.

Sun, 03/03/2013 - 19:38
#28
Zeddy's picture
Zeddy

"A Grand Flourish has MORE damage than the Furious Flamberge, even though its a 4 star!"

That's because the damage difference between 4* and 5* weapons is close to nothing until you get deep into stratum 6. 4* stuff stronger than other 4* stuff will also be stronger than them even the other stuff is 5*. I have yet to see exceptions to this.

Sun, 03/03/2013 - 21:12
#29
Magnicth's picture
Magnicth
May be brought back from the

May be brought back from the dead with necromancy, but I'm with this. Furious flamberge user here, they really do need a huge buff. Sure, they may have statuses, but that doesn't justify giving them such little damage output. I say increase the damage output to be on par with BTB and final flourish, and maybe make the status a tad better chance on normal swings and better on the charge.

~Magnicth

Sun, 03/03/2013 - 23:52
#30
Hexzyle's picture
Hexzyle
@Cactac

"In all my playing time, about 8 months, I saw ALMOST 3 FLAMBERGES."

Was the third one you saw like, partially hidden behind another player or something?

Mon, 03/04/2013 - 13:08
#31
Canine-Vladmir's picture
Canine-Vladmir
^

I only seen one. wait....2. the other one (5*) was on Auction House for 80,000crowns.

Mon, 03/04/2013 - 13:32
#32
Redblades's picture
Redblades
-

What I think:

1/5 to cause stun
1/3 for fire

no damage bonus.

Mon, 03/04/2013 - 18:15
#33
Klipik's picture
Klipik
+1 for weapon variety

I know some people who use these for fun in LD, they're bad for damage but sometimes worth it for the stun chance. Not enough to make it worth buying, sadly.

Tue, 03/05/2013 - 05:31
#34
Pawsmack's picture
Pawsmack
@OP/Fehzor +1

I want to duel them both during Lockdown and laugh at the people that don't have status resistance against stun and fire.

Tue, 03/05/2013 - 13:50
#35
Cactac's picture
Cactac
The rare flamberge...

What I meant to say is how many I saw IN USE.

And according to the wiki, a Grand Flourish has higher damage than the Furious Flamberge at stratum 2 starting at the HIGHEST possible non-UV hit.

Tue, 03/05/2013 - 14:05
#36
Burntsouls's picture
Burntsouls
I have got all the toothpicks

I have got all the toothpicks except the BTB, and status toothpicks are super uper duper useless compared to the normal flourish both on PvP and PvE. So I prefer your first suggestion because these weapons should have different functions rather than just spamming it around. For example, If we increase the chance of inflicting status greatly and lower the damage equally, they would be a perfect recon weapon. Like recons will stun players with rigadoons and let strikers do the job, or recons will set strikers and other recons on fire and drain their shields.

Tue, 04/02/2013 - 13:24
#37
Klipik's picture
Klipik
necro because I hadz an idear

What if Flamberge was split elemental/piercing?

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