Monster's models and animations should randomly be replaced with Vanaduke's at a (relatively) small percentage. Still the same HP, damage, weakness, resistance, etc. as whatever monster it really is. Attack animations get replaced with an equivalent Vanaduke animation, ie. Forward Melee attack=Forward Melee attack animation, AoE attack=AoE attack animation, etc. Just a new appearance to freak people out.
I'd like to see some Vanaduke Jellies swinging their maces in 360s for their attacks. Do want.