Right hand swipes

13 replies [Last post]
Unbounded's picture
Unbounded

I'm just curious about these. It seems that just about... well, ANYTHING in the game that does a right hand swipe has a rather... insane reach. By insane, I mean totally undodgable. It seems as if you're even so much as behind them, or anywhere within about two knights of them, they're going to hit you with that swipe. Even if you try to get AWAY from them, it still seems to be able to hit you a good majority of the time.

So I'm just asking, is it just me, or is it actually a case where the hitboxes actually extend a considerable distance past their actual limb/hand? Is it glitched, or is that just how it's supposed to be?

Negimasonic's picture
Negimasonic
I dunno but I've been hit by

I dunno but I've been hit by more than one mecha knight that I was sure I was out of reach... I do know lumbers used to have insane reach but they fixed them.

Retniwreven
Legacy Username
Zombies and Retrodes seem to

Zombies and Retrodes seem to be the worst offenders of crazy-arm-reach syndrome. You either block or you get hit.

Fenix-Stryk's picture
Fenix-Stryk
I'm so used to blocking that

I'm so used to blocking that I've never noticed anything out of order. There may be undodgeable attacks, but I can't imagine they are unblockable as will.

Button's there for a reason, right? Haha...

Hazel's picture
Hazel
If dodging everything were

If dodging everything were viable or recommended, you wouldn't have a shield at all.

True fact.

Raddagast
Legacy Username
Right-handed snipes

I thought this thread was about what directions Snipes spin in. Do they all go one way (clockwise or counterclockwise) or is there a mix? This is very important and we need answers asap.

Negimasonic's picture
Negimasonic
They switch every 500 cycles

They switch every 500 cycles

Feynt
Legacy Username
I've found this odd too. I

I've found this odd too. I can be 100+ degrees around a retrode (off dead center in front) and it'll "swing" and hit me, turning right around to face me in an instant despite having a slow turning speed otherwise. It's inconsistent, because gremlins and devilites don't do this. Even alpha wolvers don't do this; they'll turn a bit but once they start their three bite attack they're more or less stuck going "that way".

Hazel's picture
Hazel
Oh man, some monsters have

Oh man, some monsters have different attacking habits than others?

Dernit!

Pawn's picture
Pawn
Spinning Snipes

@ Raddagast, snipes spin both directions, but it is determined by which side of the equator you are on...just like water, it operates on the Coriolis Force.
Also, an interesting factoid, snipes can on be balanced on end during an equinox.
Thanks for the questions, we'll do more research on these things as time goes on :)

dukelexon
Legacy Username
I always assumed this had

I always assumed this had something to do with latency and a client/server discrepancy regarding your actual position.

Retniwreven
Legacy Username
I always assumed this had

I always assumed this had something to do with Retrodes and Zombies being designed by dark, evil forces.

Raddagast
Legacy Username
I always assumed this had

I always assumed this had something to do with a series of tubes under the floorboards of your home.

Feynt
Legacy Username
@Hazel Monsters attacking

@Hazel

Monsters attacking differently and monsters ignoring their turning speeds are two separate things.