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Bomber gear resistances

34 replies [Last post]
Thu, 04/05/2012 - 12:41
Effrul's picture
Effrul

This has almost certainly come up before, but it seems worth repeating.

Bomber armour and helms, whilst providing variety in their bonuses, seem to ALL be split Normal/Elemental defence (unless the wiki's out of date). Where's the Shadow or Piercing armour for bombers? Are Three Rings saying that bombers have no business fighting anything other than gremlins and constructs? What gives?

I understand that a good bomber avoids damage rather than absorbing it, but the same goes for gunslingers, and they get a choice of Piercing, Shadow or Elemental 5* armours. Surely it's not too much to ask to add a couple of new sets to address this?

Thu, 04/05/2012 - 13:14
#1
Luguiru's picture
Luguiru
Science and outer space

I can not speak for other demolitionists, as I rarely end up in a party with others, but I believe it is due to the dodging abilities assumed to be mastered by the user. Pierce comes from the Beast and Jelly families, which are fairly easy to dodge. Shadow comes from the Fiend and Undead families, where the only difficulty to dodge being hit comes from Devilites and Greavers; both are destroyed by foil/rapier swords. Element is inflicted by the Gremlin and Construct families. Gremlins in T3 are sometimes difficult to dodge. Other than that I do not know why the demo set lines only have element defense.

Thu, 04/05/2012 - 15:43
#2
Severage's picture
Severage
~~~.~~~

They're made of SOLID STEEL/IRON.

It's not hard to imagine that armors like Bombastic would give pierce defense.

~Sev

Thu, 04/05/2012 - 23:48
#3
Hexzyle's picture
Hexzyle
There's already quite a few

There's already quite a few threads up and around on this. I'll link you to the best one.... hold on a moment

Fri, 04/06/2012 - 05:04
#4
Effrul's picture
Effrul
>>I can not speak for other

>>I can not speak for other demolitionists, as I rarely end up in a party with others, but I believe it is due to the dodging abilities assumed to be mastered by the user.

Perhaps, but as I said, the same applies for gunners, and there's still a choice of armour types there. And no matter how good a player is at evasion, they're going to get hit eventually - and anything other than a Gremlin or construct (which tend to have well-telegraphed, easily dodged attacks) is going to chew right through your health. With more notoriously quick enemies, particularly Fiends, the risk is increased exponentially.

>>There's already quite a few threads up and around on this. I'll link you to the best one.... hold on a moment

Yeah, suspected as much, but it's a pressing concern - in fact the main reason I've put off investing in a bomber set - and kind of needs bringing up until something happens.

The thing is, this needn't be a huge job for Three Rings; in fact, it needn't be more than a handful of new textures. Even palette-swaps would do, it's what most of the available arsenal is already rooted in.

Fri, 04/06/2012 - 05:50
#5
Softhead's picture
Softhead
....

I am a demo. Trust me, Devilites always get me. I have no UVs and only a few shields?

We CAN'T tank.

Bombastic COULD be useful for Ice Queen with Piercing Defence.

Mercurai Demo. Why is it named after a slime, YET it has only Elemental defence.

Mad Bomber could be shadow, but it would be worthless against Devilites, most notiabaly SHOCK.

Sat, 04/07/2012 - 17:03
#6
Widoon's picture
Widoon
Atrumvindex +1 Bombers need

Atrumvindex +1
Bombers need piercing and shadow defence for jelly and undead turrets.
Bombastic Demo set - Piercing Defence
Mad Bomber set - Shadow Defence
Mercurial Demo set - Very High Damage (because its elite set us Snarbolax set)

Mon, 04/09/2012 - 14:26
#7
Skold-The-Drac's picture
Skold-The-Drac
Merc demo set

Pierce defense... it only makes sense since jelly armor gives pierce defense, quicksilver-esque armor should give pierce defense as well.

Mad bomber needs shadow... I mean... have you seen the mohawk on that thing? XD

Bombastic needs to get a MSI decrease and develop some additional defenses. (Bomber's tank gear... basically they go slow but are able to take any hit.)

Bombers need their own shield... I mean, I could always carry a plate shield about... but it doesn't fit my whole michelin tireman look. I got an idea... let's make a tire shield. XD

I know it doesn't look that seerus... but I think Bombastic should become a tank's gear... multi-type defense.

Mon, 04/09/2012 - 22:02
#8
Bisento's picture
Bisento
~

Made a post on this myself not too long ago here http://forums.spiralknights.com/en/node/48300
Kentard also has some awesome bomber gear ideas that include shadow and piercing here http://forums.spiralknights.com/en/node/48015

Bombers do need some new armor, or at least major changes to existing ones like Bombastic or Mercurial. I seriously thought Mercurial was going to have piercing resistance when the pictures were released since it looks like a mech and I was disappointed when it turned out to be another elemental set.

We may be the masters of crowd control and mass destruction but I wouldn't call the lack of shadow and piercing defense a fair trade.

Tue, 04/10/2012 - 10:18
#9
Kentard's picture
Kentard
Well...

I believe you're looking for this post.

Well, in all honesty, I'm supportive of this only because Bombers need to have some parity with Gunslingers and Swordies.

That being said, while I can't be bothered with ludicrous suggestions to nerf the Wolver line, I'm pretty fine with introducing different defence types into Bomber gear - they can do it for Shadowsun, so why not for Bombastic/Mercurial?

Tue, 04/10/2012 - 15:22
#10
Serell's picture
Serell
Makes no sense why they

Makes no sense why they don't
Wish OOO would tell us why they did that :/
+1

Sun, 04/15/2012 - 03:02
#11
Widoon's picture
Widoon
UP

Bombastic Demo set - Piercing Defence
Mad Bomber set - Shadow Defence
Mercurial Demo set - Very High Damage

Sun, 04/15/2012 - 03:36
#12
Gunnerific's picture
Gunnerific
Er.......

some of u may know the mats used in crafting a mad demo are darkish so shadow def maybe possible

RIP demotastic

Sun, 04/15/2012 - 03:44
#13
Metagenic's picture
Metagenic
no piercing please

Piercing defense is disproportionately useless. I think the hardest piercing enemies are the spike floors.

Volcanic Demo - stay elemental

Mad Bomber - stay elemental

Bombastic - change to shadow

Sun, 04/15/2012 - 04:59
#14
Gunnerific's picture
Gunnerific
WHY

Why bombastic.if u want pierce def make it bombastic. since the desp clearly says it has the best def and shadow def stays withmad bomber

RIP demotastic

Sun, 04/15/2012 - 05:03
#15
Gunnerific's picture
Gunnerific
BTW

shadow def can make up for its negative fire res. FSC wise

Sun, 04/15/2012 - 05:14
#16
Softhead's picture
Softhead
Merc Demo=Piercing.

I'm not to sure about shadow Mad as Shock vulnerablity would be murder with shock stratums and shadow def fails with shock fiends.

Bombastic should be shadow. Merc Demo Pierce.

Sun, 04/15/2012 - 05:32
#17
Sacrontine's picture
Sacrontine
-

@Metagenic: Pierce monsters might be underpowered at the moment, but that's bound to change at some point. Even if it doesn't, bombers should have all types of defence available out of principle if nothing else. The devs obviously didn't intend for piercing to be useless.

@Atrumvindex: I don't think they'll want to completely ignore the theme of the armour even if it makes it more useful. There is nothing in-game to justify bombastic giving shadow defence.

Sun, 04/15/2012 - 06:12
#18
Metagenic's picture
Metagenic
@Demotaasd

I ask you in return: would you rather be able to effectively fight freeze slimes/beasts or freeze fiends/undead? Answer that and you'll know why I want Bombastic to become shadow.

Sun, 04/15/2012 - 05:52
#19
Sacrontine's picture
Sacrontine
@Metagenic

I understand your line of though, but for the devs to fulfil your wish, they essentially have to admit to themselves that they have made pierce underpowered. But if if they did that, wouldn't they attack problem at it's source and simply buff pierce monsters?

Would it make sense for them to think like this: "Whoops, we totally made pierce monsters weaker than the other types. I guess we'll just stop making pierce armours altogether since nobody needs them any more!"

Sun, 04/15/2012 - 06:16
#20
Metagenic's picture
Metagenic
@Sacrontine

Even if the developers buffed pierce monsters they would still pose little threat to a guy using bombs. I mean, slimes are so predictable that they can be herded and tossed around with a Nitronome and Dark Retribution. And Wolvers, even in large packs, are way too easily staggered by Dark Briar Barrage.

When bombers are equipped to fight pierce monsters so effectively, there's no real reason to give them pierce armor…right?

Sun, 04/15/2012 - 07:02
#21
Hexzyle's picture
Hexzyle
@Metagenic

Ever been in a slime arena with 8 polyps? Yeah not fun.

Or done any T3 slime level where polyps spatter the level with 5 spikes each.

Also, I've been hit by those blasted slime spikes countless times, and I'm a gunner. I wonder what that says for bombers.

Sun, 04/15/2012 - 07:26
#22
Sacrontine's picture
Sacrontine
@Metagenic

"Buffing" can mean many things, there must be some way to make pierce monsters more of a threat to bombers.

Either way, the devs seem more interested in making armours that look cool and fit thematically than making them actually useful. I would be very surprised if they even considered turning bombastic into a shadow armour, since it wouldn't make sense in-game.

But I will concede that a shadow bomber set should be prioritized above a piercing one, even if ideally both would exist.

Sun, 04/15/2012 - 10:20
#23
Widoon's picture
Widoon
"Bombastic demo set" will be

"Bombastic demo set" will be nice vs Ice queen with frost and piercing defence.
"Mad bomber set" will be nice with shadow resistant because i always use "Mad bomber suit" in combination with "Volcanic demo helm" (and 2 DD trinkets) for FSC and have maximum DD and CTR.
"Mercurial demo set" (with very high DD) armor nice for "Ironclaw Munitions Factory" (shadow lair) in combination with "Volcanic demo set" or Very High fire resistance UV.

Sun, 04/15/2012 - 10:29
#24
Frocus's picture
Frocus
+1

I get poked to death by toothpicks. I want meh pierce resistant demo suit!

Sun, 04/15/2012 - 10:43
#25
Juances's picture
Juances
~

^
lol, PvP mist bombers can get max ctr thanks to the special classes, so they are free to use whatever armor they want.

Sun, 04/15/2012 - 14:44
#26
Doctorspacebar's picture
Doctorspacebar
^ That doesn't keep Dusker

^
That doesn't keep Dusker Clones (or Skolver Clones, or Vog Cub Clones, or Snarbolax Clones) from poking us. Some of them have a death wish, others have a Polaris, but they always manage to get to us.

Perhaps a fifth Bomber armor to cover Shadow defense, in addition to Mad Bomber? Could be CTR low and DMG low per piece (total CTR med and DMG med), with Curse or Poison resistance.

Sun, 04/15/2012 - 15:16
#27
Widoon's picture
Widoon
I think CTR on armor - sucks

I think CTR (and AS on Vog set) on armor - sucks because i can get it with UV on bombs :/
Volcanic demo (and Vog set) for beginers which doesn't have nice CTR UV on bombs and "farm" FSC.

Mon, 04/16/2012 - 00:08
#28
Oatmonster's picture
Oatmonster
~

/Off topic I really don't see why people always assume that Mercurial Mail and Mercurial Demo are named after a slime. There is NO slime in game named a Mercurial just like there is no beast in the game called a Skolver.

The mercurial in the armors above come from the word mercurial.

/On topic
IMO:
Bombastic set should be piercing to be somewhat analogous to what swordies have for Skolver.
Volcanic set should stay elemental as it is the closest direct upgrade from Heavy Demo and again to be analogous to Vog.
Mercurial Set should also stay elemental because it is said to be made by gremlins and to me that just shouts elemental defense.
Mad Bomber, finally, should become shadow defense to cover all 3 defense types and also to balance it's fire debuff in FSC

Mon, 04/16/2012 - 02:46
#29
Sacrontine's picture
Sacrontine
-

They assume that because:

1. Mercurial is a recolour of the Jelly set.
2. While there is no Mercurial enemy, there is a is a Quicksilver, and quicksilver and mercury (the element) are synonymous.
3. They are shock-themed, like the Quicksilver.

Mon, 04/16/2012 - 05:04
#30
Gunnerific's picture
Gunnerific
RIP demotastic

Im with oatmonster. btw a devs opinion would be really useful right now

Mon, 04/16/2012 - 10:30
#31
Diamondshreddie's picture
Diamondshreddie
omfg ...

i just realized something funny as hell....

sooooo bomber gear has elemental resistance right? and that defends agains gremlin and constructs ...... the irony here is:

we have no pure elemental damage type bombs.

We have no shadow bombs that can work effectively AT ALL on gremlins

derp-trocity

Mon, 04/16/2012 - 11:30
#32
Luguiru's picture
Luguiru
What makes me a good demoman?

Gremlins and constructs, at least in T3, have attacks which hit knights almost instantly. Bombers are usually in close proximity of enemies while charging bombs. Being hit makes your charge restart.

This is true, but do we need one? For constructs we can use shards/Blast/Graviton/Electron; Electron is pure element but lacks the mechanics of a standard* bomb.

* Standard; Spine Cone, Blast, and those little 1* bombs with normal damage that inflict statuses.

Dark Briar Barrage, Ionized Salt, Nitronome, sometimes Graviton.

Wed, 04/18/2012 - 12:35
#33
Bisento's picture
Bisento
@Widoon

Armors have CTR and ASI and the like because not everyone can afford to throw crowns at rolling UVs until they get lucky enough to get Med CTR on a bomb. Especially when you cycle through 4-10 different bombs/guns/swords depending on what run you're doing. The beginner bombs you get through missions are there so new players can get the feel of the bomber style before they go off and start crafting 3* gear for the style you choose.

Fri, 04/20/2012 - 13:51
#34
Widoon's picture
Widoon
UP

"Bombastic demo set" will be nice vs Ice queen with frost and piercing defence.
"Mad bomber set" will be nice with shadow resistant because i always use "Mad bomber suit" in combination with "Volcanic demo helm" (and 2 DD trinkets) for FSC and have maximum DD and CTR.
"Mercurial demo set" (with very high DD) armor nice for "Ironclaw Munitions Factory" (shadow lair) in combination with "Volcanic demo set" or Very High fire resistance UV.

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