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Bringing animation to a whole new level.

1 reply [Last post]
Sun, 04/08/2012 - 00:24
Awesomesock's picture
Awesomesock

So, yesterday I got issued 3DsMax and I already figured out how to rig, key models etc. Experimented a bit with Team Fortress 2 models and it turned out pretty well. I wonder if I could do the same with SK ones. Shall I succeed, I'll be able to do awesome movie-like animation. I'll just need to rig 'em.
Stay tuned, fellas.

EDIT
Well, I can't open them. They're .dat files; un-usable for Max. However, I might try finding some plug-ins.

Sun, 04/08/2012 - 04:26
#1
Tevokkia's picture
Tevokkia
Looking forward to some success here

Did you check CNet for some file converters? The programs there are all virus free and you can filter your search to only give you free ones.

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