I'm kinda facing a hardly time deciding which Brandish Line should I choose??? Glacius? Combuster?? or Voltedge?? I got Silent Nightblade already, but finding that it's hard to deal with when going to FCS ><
What Brandish Line is good?? Any suggetion??
well it all depends on ur taste. choose the glacius line if u like freezing things with charges (very helpful for lockdown so if u play dat a lot u should pick this), pick the combuster if u like fire and burning things and killing enemies with extra dmg supporting u", and choose voltedge if u like shocking enemies and making them spazz out like weirdos (very good for lockdown once again, as for it shocks the ppl until they die miserably :P but thats more of a job for bombs). in my opinion i would probably go with combuster or glacius, but it really does not matter at all. i went with glacius, but once again it all depends on ur taste.
Combuster: Best upfront damage of the brandishes, forcing enemies to ride entire wave and suffer fire
Glacius: Least upfront damage, applies freeze on charge. Enables one to freeze clumps that another charge can attack without need for further positioning
Voltedge: A mix of combuster and glacius, deals shock on charge. Allows clumping while dealing elemental damage with shock, with all the advantages of shock status. Namely, rooting enemies that are suffering shock ticks, preventing knockback.
Glacius
There, I chose for you. Now go off an enjoy your sword.
In all seriousness, it's more of a question of "What's prettier to you? Ice, Fire or Zap Zap?" My suggestion is to disregard what people say and choose the one that looks cooler to you. If you cant choose, roll some dice or something. You'll get used to your choice eventually.
Your choice of weapon should reflect what you're going to do at end game. If you're grinding FSC runs, Combuster is the worst choice since you miss out on the burn from the charge (and if oilers are around you can party wipe VERY easily). So Voltedge might be a better idea. If you like the concept of crowd control, but don't have a bomb, the Glacius works amazingly well.
Combuster still does more upfront damage with the charge in fsc. And the oilers in fsc are bound to be lit anyways, with all that shadowfire and rovers around.
Actually, I deal with Oilers by freezing them asap, and then dealing with Rovers to prevent them from getting caught on fire...
However, the Combuster out-damages the other Brandishes in FSC, mainly because you get the "wave-riding" action going with the Combuster. Shock and Freeze pause the enemy in the middle of the charge, while Fire (or the lack thereof) does not affect movement. Thus, enemies get hit with 4+ explosions instead of 1 or 2.
Something that is in mid shock-tick or frozen also can't be shield bumped.
Again, it's what you're used to. I use shield bumps to stay alive in fsc, while others probably rely on the cc of the shock or freeze. If something is frozen or shocked, it messes me up, but it could be the other way for others.
This is just another thing to consider in your brandish choice.
Freeze and shock explosions are very inconsistent compared to fire. Even in FSC the Combuster can outdamage the Glacius and Voltedge because of the full 5 explosions + knockback. Also, why would anyone charge this against an Oiler? Just whack them to death.
Voltedge
Shock can be deadly in LD
Although fire for all rounded purpose due to normal damage DOT
i never used the shock line but in my opnion the fire does more damage bacause the shock and freeze stop the knockback and interrupt the combo but the fire dont do that. but if you dont worry about that the best choice is voltege because it deals huge damage and crowd control too
I agree with Traevelliath.
Combuster has been shown to do slightly less damage than the other two, mainly because of the fire damage-over-time status.
Enemies freezed by Glacius don't have knock-back, and nothing stops them from whacking you as you freezed them.
Voltedge stops knock-back temporarily, does damage-over-time, stops them whacking you back for a period (as well as stopping the Mecha-Knight's annoying shield).
Overall, Combuster is for those people who prefer to run in, hit the enemies a few times and run back, Glacius is for those who decide to use a bit more tactics and use manoeuvres to kill the enemies and Voltedge is a mix of the two.
I find Voltedge the more appealing, practical-wise and looks, but then you have to pay with your well-earned Krogmo Coins. Isn't that sad?
Anyway, does it really matter? No guide will ever give you a definite answer. No forum thread will ever give you a definite answer, no one can give a definite answer apart from their opinion.
It's just an opinion.
It is not fact.
Spend some time on the wiki and work it out for yourself.
Other than that, good day!
is simply to get all of them, over time. I find it handy having all of them, as i can tailor my choice to the stratum/level im in at the the time. I find i use Voltedge as a general weapon, Glacius in FSC solo, and Combuster when I'm in a shock/ice level.
ok, Combuster, and Acheron....best ever....they do the most damage >:]
FSC is where combuster still has the highest raw DPS but if you see in all bosses which the best is its here:
Snarby:Acheron
Royal Jelly:Acheron/Combuster (preferably both)
Roarmulus Twins:Combuster/Glacius
Vanaduke:Glacius/Voltedge (I prefer using voltedge here as shocking trojans and slag guards + the Slag walkers do too much jumping around and breathing for my liking)
SL(Shadow lair)
SL Snarby:Combuster/Glacius/Voltedge (too many undeads)
SL Ice: queen:Acheron/Combuster (preferably both)
SL Red Roarmulus Twins:Voltedge/Glacius
SL Vanaduke:Glacius/Voltedge
Warmaster seerus:Acheron
On that you know who to use what on and based on which boss you like/do more choose.
If you cant choose,look at Demonicsoth's post ,Treavelliaths and Fifty-Sevens
Glacius for monsters and Voltedge against PvP.
If you're going for FSC, freeze is the best option -a lot of people get shivermist busters for it, so why not Glacius? Fire is the best for almost all other situations, so a combuster's also pretty good. Cautery sword is pathetic, your silent nightblade does it's job against slimes better. I have no experience with shock, so I won't comment on voltedge.
In short:
For FSC: Glacius
All else: Combuster
As in most situations where charges are actually effective the monsters are already clumped together (talking about FSC), the voltedge is going to hurt the most, as the knockback from combusters doesn't cause a horde of zombies to be pushed back, rather, the explosions do damage (and sometimes stop when monsters are too dense, could be a bug) and status if you happen to be outside FSC. Hence, you are getting the exact effect of a voltedge or glacius, but without a status.
On to those statuses, the freeze tends to become useless, as others are often attacking the frozen monsters soon after. However, if solo or in an understanding party, the freeze effect can be quite useful. Shock, however, will end up doing some pretty massive damage. you're essentially getting a voltaic tempest's effect, but with some explosions and a slash. Kite zombies together, and you're gonna be putting some pretty serious hurt on them.
Do a search. This question has been asked a bejillion times (probably more then once on the first page of the arsenal along).
also read this:
http://wiki.spiralknights.com/User:Jdavis/Swords