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my solution for balanced "healing weapons" WHAAAAA?!

8 replies [Last post]
Tue, 04/10/2012 - 04:30
Oatmonster's picture
Oatmonster

Ok, before anyone puts up anti healing post (which i totally understand), let me provide you with the aptly named "Oatmonsters law of conservation of health"
-- Health is never created, just transferred -- (ok i paraphrased a little).

Essentially what I'm asking for is a blast bomb type weapon with a medium-small blast radius. On detonation, this "heal bomb" would transfer health from the user to the target.

To have some sort of a down side to this, the transfer would be somewhat inefficient with the [4*] version only giving half a pip for each pip taken, and the [5*] star version having maybe a 3/4 to 1 ratio. The bomb would also not transfer health if the user has less than the yet to be determined minimum "transfer amount" to prevent heat farming in areas where it was already impossible to kill yourself. The bomb would also need a long charge time and slow walk speed, like a cross between the ISB and a vortex bomb.

As for the actual bomb, it would probably be a branch off of the blast bomb series, starting at 4* similar to the vita suit deluxe. maybe the color scheme could even be similar.

Well those are my thoughts, questions and comments are appreciated.

Tue, 04/10/2012 - 05:44
#1
Jahb's picture
Jahb
great idea!

HEaling bomb should be a green blast bomb :D

Tue, 04/10/2012 - 06:16
#2
Juances's picture
Juances
~

It's a troll weapon. Plus I would understand this mechanic with guns or something, not wiith a bomb that can hit multiple targets.

Tue, 04/10/2012 - 06:16
#3
Softhead's picture
Softhead
-_-

The devs themselves said no.

-1

Tue, 04/10/2012 - 07:55
#4
Hexzyle's picture
Hexzyle
@Oatmonster

Juances brings up a good point. It would promote leechers.

As for the healing inefficiency, you could simply let the player die then give them your health (provided they had the same or less health than yours)

I would rather just be able to drag hearts out of my health bar and drop them on the ground for 1 pre-selected teammate. This would be quite compatable with the vitasuit deluxe :D (and scarlet shield, a set i used to use all the time)

Tue, 04/10/2012 - 11:50
#5
Asukalan's picture
Asukalan
Nope -1

Nope
-1

Tue, 04/10/2012 - 12:00
#6
Pow-The-Commando's picture
Pow-The-Commando
heckyeah.avi Engineer's AVI

heckyeah.avi
Engineer's AVI about this.

POOTISINGAMENAO.avi
Heavy's AVI about this.

thiswillshineitsfirstshine.avi
Little-Cloud's AVI about this.

Tue, 04/10/2012 - 12:45
#7
Severage's picture
Severage
Uh, no.

Healing: Overpowered.

"Balanced" Healing: So useless you may as well not use it.

Minus one.

~Sev

Tue, 04/10/2012 - 16:20
#8
Thexenicsniper's picture
Thexenicsniper
TF2 + SK = Medi-Blaster

MEDIC!!!!!!!!!!!!!!!!!!!
Medi-blaster shoots ur health to another teammate 1 heart per shot
it goes through enemies so it doesnt heal them :)

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