Prestige Mission Themes broken?

I the map cycler broken on the Prestige Missions? Every night I get Poison theme followed by Fire theme. I tried waiting for 5+ minutes one time to see if it would, but I ran out of patience when it did not.
Is everybody else having the same Poison the Fire Prestige Mission experience?
This needs to be fixed to be randomized as it appears it was intended to be. Having the same themes is adding to the monotony of grinding 1 of the same 6 missions every night.
I did not put this in the bug reports, because it might not be a bug so much as poorly written code. It might be that the prestige mission always loads with the Poison -> Fire path & I am unwilling to wait for it to cycle.
The Prestige Missions need to be set up like its own gate that rotates maps like the other gates, but the whole gate rotates out daily instead of weekly. Note, I do not mean that the Prestige Mission needs a "physical" gate in the arcade (though not a terrible idea), but rather needs to function like a gate cycles it maps.
So yeah, maybe this is turning into a suggestion, but for now it is mostly a question.

Its like the rotation is 100x slower. And it always starts at the same point, so if you play at the same hours, it'll be the same.
I always end up with freeze and fire.

Interesting. I usually play at around 9 or 10 pm EST (6 or 7 pm server time), but last night I played at 2 am EST (11 pm server time) and the themes were still Poison -> Fire.
I'm going to move this to bug report, but leave a shadow copy in general.

I waited about two hours (reading a book and moving the mouse every now and then) to see if the last floor of a prestige gate would change to the next theme, the gate didn't budge despite the gate map showing five possible floors on the next depth.

Then I'm clueless. Could it assign a fixed status for each player for some weird reason and never change it?

I think it broke in a recent update, because it wasn't this way before. But today I had again Freeze and Fire fiends.

I'm East Coast USA & I'm stuck on Poison -> Fire (& it has been that way since well before the bloody cupcake debacle).

I always get the Poison->Fire sequence, too.
This problem has been around since the Prestige missions were released, because I remember waiting ~10 minutes for the fire stratum to change when I did that mission the first time.

Several weeks ago I noticed I was getting Fire theme for the second depth every time. I have had Poison and Freeze for the first depth, but Fire has always been the 2nd.

Yeah, I've also noticed the second depth of prestige missions /really/ like the Fire status. :x

never noticed this, but yeah in the recent wolver mission yesterday it was Poison-> Fire...

I always get Poison -> Fire as well. This is especially annoying on Fiend levels...since fire devilites aren't my favorite.
It's been several rotations (From White Collar mission to White Collar mission), and every time it's always the same; Poison -> Fire.
~Sev

Bumping this since it is still the same and is still stupid.

If you do some basic math, its easy to figure out what time of day will result in what themes. Idk how people are missing this.

It's still a bug, becaue it shoudlnt do that, it should rotate every 5-10 mins like regular levels... unless devs made it on purpose, in wich case we'd like a GM confirmation.

I still never, ever, get a Shock strata stage, so it MUST be a bug. It can't be intended, at all.
Same here, I have noticed that I get the exact same themes for Daily Prestige Mission, and I have been getting the same since more than 2 weeks I think. Also, waiting in the elevator does nothing, as I was talking with guildmates while I was waiting for a shock level so I could get some Sparks of Life, and nothing after more than 10 mins, not even a gate rotation. I even left the level, went to do some business and came back... same level!
Maybe it should go to bug reports and we could just do a F2, but I think that, as you, have reached the point where this is just way more than "coincidences". They are broken.