So, we all know that Normal damage Is not very good at the moment, and that The plate lines not have much to say about them. So! I have a fix for that...
For all armor:
- Normal defense increases resistance to knockback
- Normal defense increases the amount of damage required to interrupt you
For all weapons:
- Normal damage increases the knockback the weapon gives
- Normal damage has more ability to interrupt
What this will do:
- Allow Normal damage to have that less damage while still being useful.
- Make Plate lines more useful as tanking armor.
- Some weapons will be more "flavorful" e.g. Iron Slug and Troika line.
- Balance LD weapons e.g. Troika and Ancient will be a viable set due to being able to attack without being interrupted by a piddly toothpick.
- Guardian Class will be able to keep hoards back with heavy sword without fear of being interrupted.
Not only am I famous, but I inspire Hipster...ness... Yeah.
~Tsu
Learned it the hard way: My shadow defence setup has 0 normal defence. Never seen so much red bars on the floor.