Well hey check this out, so wouldn't it make more sense if the minerals that attract the creatures down in the clockworks & to those corresponding stratums to have minerals that have to do with them rather than having random minerals?
Let me simplify hat I'm trying to say with an example:
Wolver Den should have ONLY Crimsonite & Valestone as the minerals to mine when in that depth since it's what attracts them. This might be easier to get into Gate Construction I think. It'll be easier developing levels we want.
Of course this is just an idea but idk if it will have a good enough affect. It's a 50 50 chance of an uber fail set-back.
Also, stun effects should last longer when we get inflicted by monsters because honestly it's not doing much to us. I'd say a really nice lasting stun effect like 10secs? Just something serious enough we should worry about from getting stunned & how vulnerable we will be.
Was just in FSC recently & them trojans are beast!!!!! Cancel my stun suggestion. -EDIT