I dont know if is lag(i dont think so ) or some kind of bug.
I love to play LD but from some days this is insuportable.
Some players hit me from a big distance.
I cant even get close to them becose I die.I dont think is lag becose it happened to me with full ping and with a player from my country in eu west server(I'm from europe).
That is happening to me in both servers ....eu and us.
LD problems
That would be just begging for a exploit.
why should be a exploit ?
I asked some players and they got this bug too.
A bug is a bug and support team should fix it ...in my opinion
If both clients have to verify the hit before it counts one client could be modified to just not send the packet.
That was just my wandering,I dont whant to use that code.
I just whant to fix the bug ...thats all
I hate it when they block my attack:P I want it fix to:P But not the the charges voltedge,Glacuis,Combuster,and Acheron. ITs FUN GETTING THEM AWAY FAR AWAY:D But I think its not fear
This is why I rarely play LD. Getting shanked from across the room and teleporting into Polaris projectiles when I CLEARLY avoid them successfully is not my idea of PVP, that's just full time lag. And usually I have a 3 or 4 bar connection (at my school). So unless you live down the road from the servers, this problem will always exist. Hate to say it, but it's true. :(
I was wandering if you can code a "if" that verify the players colission with the sword from the both sides...from me and from the hitting player.