So after creating a Valiance for my gunner set, I find it already awesome as a self defense utility. However, one thing sorta irks me.
It has an awesome looking bayonet on it that is nonfunctional.
Here is my suggestion for making it functional, but not entirely useful. When a user of the Valiance fires the gun (moves it from the side to in front), whatever's directly in front of the knight at a reasonable sword distance suffers a minor amount of damage (say 100) and is knocked back a slight degree. This only works when the Valiance moves from the side of the player (idle stance) to the front of the player (firing, charging stance). This is purely a novelty suggestion, and nothing else on the Valiance will be touched.
That's all.
you're saying that when you fire the gun it should hurt people.
WHY DIDN'T I THINK OF THAT!!