Changing it to pure pierce.
I think I may try and doodle something.
@luguiru I wanted to keep a small explosion to sort of act like the actual bomb "exploding" and relelasing spikes into the ground. Also, a few non-blast style bombs (DR, mist bombs) also have an explosion before their main effect starts.
When you say overall damage do you mean the damage per spike, the possible damage to one enemy, or the possible damage if the radius was completly full?
I think per spike, it should deal a bit more than half the dmg of the nitro because of the possibility of hitting the same enemy more than once and the wagon wheel type AOE where the spikes thin out the further you get from the center.
Why has no one responded to this yet? I am not the ultimate judgement of new weapons.
Yes, a new bomb mechanic; not only does it address that bombs have the least variety but it also does pierce damage. An element version of the standard mechanic would also be nice, but we can save that for Irontech/Deconstructor.
Split normal-pierce? Sounds like Ionized Salt, one of the disowned mainstream lines. I was hoping for pure pierce seeing as it is based on a piercing enemy.
It does a little knockback before having spikes come out? Why not skip the knockback and get to the spike part? Lichens in the full colony attack by raising spikes randomly around them in a certain radius, why not do that alone? The spike area of effect would still be restricted within the standard blast radius (Blast, Spine Cone, and vaporizer lines) but only damage an accumulative half of the entire surface area; you can keep the normal damage but the overall damage would have to be fairly lower than Barrage/Nitronome for this to make a close shave. I can help you crunch numbers for damage if you want to keep it split normal-pierce to keep Nitronome the highest damage per time per area. Standard blast radius, when it detonates only half of the total surface area is affected by the damaging spikes, balance the damage so it stays fair.
For appearances sketches or colored drawings are always nice. Feel free to use existing models as references. Kentard has his own equipment project thread going if you want to ask for help.