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New PvP mode(Taking on a similar aspect to BN): Gunslinger's Shootout.

4 replies [Last post]
Tue, 05/01/2012 - 13:54
Softhead's picture
Softhead

I currently don't have enought time to do it fully ATM, but I will finish it later, but here's a rough overview.

In a BN like arena, each player if equiped with a simple GS gun( Acts like proto) that can be upgraded with a varity of upgrades:

Clip down: Increases it's power for the sake of clips. First Driver, then Magnus like.

Clip Up: increases clips, first 4, then 5, then Antigua like.

Speed Up: Obvious

Charge randomiser: Changes charges to any gun.

Statuses: Fire/Freeze/Poison/Stun/Shock.

HAs two modes:

Timed: person with the most kils by ___:___ wins.

Highest score: Who ever has the capped score wins.

Will continue later.

Tue, 05/01/2012 - 14:29
#1
Dukeplatypus's picture
Dukeplatypus
Explain how this wont be even

Explain how this wont be even more terribly broken than BN.

Tue, 05/01/2012 - 17:45
#2
Hexzyle's picture
Hexzyle
-1

Collectables is server dependant.

Clip size, reloading and firing is handled by the client.
Lag = being cut off in the middle of reloads, firing when you're reloading, and all other kinds of crazy haywire stuff. It can't work.

Wed, 05/02/2012 - 08:54
#3
Zyborg's picture
Zyborg
I was going to wait until you

I was going to wait until you finished the suggestion before I said anything, but this thread is already on the second page. Well anyway, we don't need a PvP mode that's basically Blast Network with guns. A gun-based PvP mode might work, but it would have to be different than the PvP modes we already have. For example, there could be a competitive target shooting mode or a Laser Tag mode (though the latter might be too similar to Lockdown).

Wed, 05/02/2012 - 11:41
#4
Softhead's picture
Softhead
Hmmm...

I see the problems.

I'll just graveyard this.

Zyborg's idea works a bit maybe refine it a bit....

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