- Item and monster rebalance as detailed in previous post
- Friend limit increased to 250.
- Fix for the elevator's raising its gates early
- Fix for targeting dead monsters
- Tweaks for gate construction
- Zombie fixes
- No "returning" to Haven from Rescue Camp
- Removed limit on text for bug reports/suggestions
- Tweaks to remove/scale back effects for medium/low detail settings
- Material fixes
- Translation fixes
- Town pass costs decreased
- Reenabled chat messages for shortcut-able emotes
- Show minimap arrows for out-of-view players in towns as well as dungeons
- Gates now rotate at eight o'clock pm (PST)
- Various other tweaks/fixes
Expect more updates in the next few days!
Vitapods have changed in this release. You will now pick up a vitapod, and it will show up on your health bar. You can only hold one vitapod at a time, however the vitapods will get larger the further you are from town. You will be able to swap out your current vitapod for a new one you found in the level. Also, once you've left the lobby, any vitapods you pick up will only increase your maximum health, but not your current health, so you will need to find some hearts to fill yourself up the rest of the way.