Hey there~
I recently got into bombing, and have some serious questions about... well.... pretty much everything.
I appreciate any and all intelligent feedback, subjective or not. ^-^*
Toxic Bombs-- I've read that once they hit MKIV and higher, they begin to carry their weight quite a bit. But Using the 2* version now seems a little underwhelming, and is usually relegated to when I can't freeze or crystal-blast something. I really like debuffing with it, though. Thoughts? Is it worth taking up to Mk4?
Crystal Bombs-- so far my favorite bomb, as any slow mob gets hammered by 4+ shards for solid damage. I've heard many people complaining about the Ionized doing trash damage, but the shock effect seems like it might be silly amounts of strong. Is it worth passing on this for the specialization of Sun Shards (because, I got to tell you, I REALLY hate Imps. Like.... more than anything. But somehow I doubt Sun Shards will be the prolific leveler I want them to be)
Blast Bombs-- they seem like your solid, go-to bomb for both damage and pushback. Probably should always have some variant of Blast Bomb on your person at all times, yeah? What would you all recommend as the upgrade path? I'm digging on the Master Blast into NItronome-- what advantages does the Irontech even have over this?
Graviton-- I have a hard-on for this bomb, and I've never even used it or seen it used. It sounds ridiculously efficient at doing what a bomber needs-- grouping mobs together. Am I just overrating this thing?
In general, I'm fascinated by the finesse and timing required by this "class". Also being one of the best CC-debuffers in the game, the flexibility just seems awesome.
I'm currently running with Freeze Vapor MkII, Crystal Bomb and either Blast or Toxic in the 3rd slot.
Suggestions?
And for armor, is there really anything other than the Mad Bomber Suit worth getting?
Lastly-- I see a lot of discussion about UV Bombs. I already have a UV charge time: low for my Freeze Vapor. Is it really worth the time and money at 2*/3* gear level to start pouring time and money into Haze Bombs and Blast Bombs to try for one?
Anyway. I appreciate anyone who has read this pile of TL:DR. ^-^ This community is one of the best on-line I've ever seen, and is a refreshing change from say, Heroes of Newerth. (Jesus)
Pretty much all of the vaporizers are lame. It's not until you get to the atomizers that their radius reaches useful sizes. Poison is insanely useful for your team though if you can manage to hit a large number of targets, especially in the later strata.
I haven't tried blast bombs myself, uncontrolled knock back is typically a bad thing in my opinion. But it's probably the best bomb for working against everything in general since it does Normal typed damage. Irontech bombs apparently have slower timers, but I don't know exactly.
Graviton is great. Drawing enemies into a single point helps keep dodgers from dodging, and also synergizes with various vaporizers (except freezing, since the graviton's eventual boom will break the freeze). It helps sword users immensely too, keeping everything in one place.
Crystal bombs I've been rather sore about. I have an ionized salt bomb, but I keep thinking "if only this shot out more shots, covering 24 directions (the 8 it does, plus the in betweens) it would be much more useful." Also, despite having a bonus against slimes, the damage is extremely underwhelming. Even if you can get a slime to get hit three or four times because it jumped on the bomb.
Given the speed of the bombs, pouring money into high or better charge time reduction on the cheap bombs is well worth the effort.