9 damage on charge... or 10.
Thanks.
9 damage on charge... or 10.
Thanks.
theres something wrong
with this banana. or neutralizer. whatever.
I also noticed this behavior on Neutralizer, and it seems to apply to Catalyzers in general: my Biohazard charges output a whopping 11 damage against some lichens I encountered. Regular shots on these guns, however, seem to work as intended.
KNOCKBACK ANYMORE?!?!" Whist they still get the a Damage boost...
This gun? Nope, Its "Boost" pushed it All the way BACK to 9 damage... I mean, really? That's kind of a bigger Bug then the silly KB... o.o
It should be doing like, 240+ damage a charge... but NOOOO
VAAALIIIIAAAANNNCEEEEEE
-.(\ ~Facepalm
totiredto~Sig
Now destroyed.
You know, the Catalyzer is my favorite gun line, and now this happens to my favorite, already under-achieving gun?
20% more damage? OH BOY!
Nope. 11 for an explosion on slimes.
You know, I can agree with the Valiance users rage because I too use that gun, and while you can say "It got a damage buff" you can't really say that because that gun INTENTIONALLY got nerfed. Sure, it got a damage buff, but every gun did so it's not like it got 20% more damage alone, and lowered knock back, in order to make it a better in this, but worse in this, yet every gun got buffed.
Now it's more worse then the Alchemer line, the Autogun line, The soon Magnus line I think, and Pulsar deck this gun in usefulness up and down the block even more-so now. I mean the normal pulsar now probably overshadows it in comparison.
Our guns (Neutral and Bio) will be fixed though because this is an obvious bug. The Valiance probably won't be getting touched. So that's why they have a right to complain, whilst we will only complain momentarily.
Great, im sure that OOO will consider it as "side effect" of the update and we will all get stuck with this pathetic bug forever, just like with weapons charges exploding when standing next to Wall.
They will ignore this bug, that is their fault just like other bugs.
Another proof that the current update broke even more things that it give to .. yeah, who got anything? The content is restricted to newbs only.. and only US players, Gtfo all other countries could enjoy the recompensation for wasted time.
Ok Asuka, you do this every update.
In any case, this will probably be fixed. the bug is too severe to ignore as far as I can see, unlike the DA thingy, which most people like to think of as an unintentional side-nerf that prevents people from fully using the DA's destructive potential.
Yeah, people tend to take most easy explanation, not trying to think on their own, they take the easy, stupid one.
unintentional side-nerf that alos affects GF, Sententza, AP, Polaris, Callahan, Winmillion, FSC water drops...
"unintentional side-nerf that alos affects GF, Sententza, AP, Polaris, Callahan, Winmillion, FSC water drops..."
Point taken.
But really, this bug is too big to just leave like the other ones. The aforementioned one is more of a hindrance, this is a downright crippling.
Ok Asukalan you are quite the angry negativist lol.
Trust me, SK isn't the mmo that breaks things after a patch.
All the mmos I've been to has done it too.
Yup.
This MUST be fixed though, it kind of ruins the weapon entirely.
Because the Catalyzer line was all fun and rainbows until this patch.
No, they will fix it. Otherwise they will be charged for stealing money from people who payed to get ce for this gun.
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Asukalan:
Great, im sure that OOO will consider it as "side effect" of the update and we will all get stuck with this pathetic bug forever, just like with weapons charges exploding when standing next to Wall.
They will ignore this bug, that is their fault just like other bugs.
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Meanwhile, on May 10th...
Bugfixes
- The Rugged Robo Wrecker's Recipe name has been corrected (English only).
- Fixed catalyzer type handguns charge attack causing low damage.
- Fixed issues with searching on the Auction House
Thanks for your insight. You are a true clairvoyant.
There is still ESC key that let us end conversation at once. Another side effect of OOO updates? Nothing mentioned that they will bring it back.
That's probably gonna stay because of the new fade-in dialogue text business.
I personally don't agree with it since it kind of mirrors the whole game industry's seeming love for cutscenes, but it doesn't tend to be a problem, with the one exception being that sprite NPC in the middle of FSC D25.
Do not dance around the well while shooting at zombies.
Is this in ATH?
Cause... If it's in T3...
D: