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Tue, 11/23/2010 - 00:41
Chronus


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It seems there's very few people who contribute to the Wiki... this is disappointing. There's not much on the Equips and their Recipes; though, those who did fill in what is already there have done a good job. Having a relatively completed, or at least decently filled Wiki would also be attractive to new players, and thus help increase player base.

Also an important thing to note is the new release as of 2010/11/23... this will change some of the current information as well.

I don't mind information collecting, but I've never really tampered with Wikis at all so that part hasn't been overwhelmingly attractive to me. So, I'm willing to go through and collect textual information on as many Equips as I can, buying as many of their Recipes as I can, and recording everything I find in a hierarchical and organized manner. I may also record Monster Drops and their few bits of information as I make progress. By textual, I mean in a pure text format so that I can simply paste it up here, and so whoever would want to extrapolate my findings into Wiki information would be welcome to do so. However, this means I will only be able to provide the raw data; no pictures, icons, or graphics of any sort. Perhaps someone else might be willing to go around capturing well-formed screen shots of Equips ( as it seems Monster Drops are already completed :D)?

I have not yet started on this project, but it will involve myself buying and wielding Equips of all types and recording their defense values; as compared to some medium (perhaps the newbie armour), since it is impossible to fully un-equip. These will be Equips with the highest order of completion. As for items where I can only see the Recipe, there will be blank fields for actual defense values. And finally, items I have neither seen nor have the Recipe for I will have very little information on.

Anyways, if anyone is interested in helping in any way, be it Wiki translation, graphic collection, Equip/Monster Drop donation, straight-out information, and so on, it would be greatly appreciated.

Above all else, because of the new release, information on where to obtain the previously-unavailable drops, and just plain new ones if any, would be very nice. This goes for new Equips as well... you get the idea heh.

Thanks! Happy Spiral-err... ing?

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Tue, 11/23/2010 - 01:48
#1
Evolution
Legacy Username
I've been wondering before if

I've been wondering before if we are allowed to make changes to the wiki.. If we are allowed to, then I'm up for giving it a shot ^^ I haven't done it before though, but learning how to get the code/layout and whatsoever right won't be that hard I suppose?

Tue, 11/23/2010 - 02:06
#2
Chronus
I'm pretty sure we can, the

I'm pretty sure we can, the tips in-game say we are allowed to just as confirmation.

Yeah, I'm sure it's not that hard to become used to Wiki code and such. It's just that I'm an utter consistency freak and I feel that, if I were to even try to grasp at it, I would find some tiny little thing to fix on every last page each and every day right down to the last brace bracket. Therefore, I shall stick to raw data collection where my efforts of global consistence domination will remain limited and relatively harmless.

... o_o

Tue, 11/23/2010 - 03:20
#3
Evolution
Legacy Username
Alright then. I'm currently

Alright then. I'm currently at uni, but in around 6 hours ill get home, so ill have a look at the Wiki and how it's done then :)

Tue, 11/23/2010 - 06:36
#4
Saphykun's picture
Saphykun
^^

I'm very sure the staff will say this: your contributions to the SK Wiki will be greatly appreciated! Not to mention I and some other editors will appreciate it too ^^; Less work for us, hehehehehehehe...

The only pages you can't edit are 'official' pages, like the Billing page.

A lot of equips don't have their own page and more equips are missing from various pages. I can help supply the pictures ^^ I need to fix the blur around some icons anyway. And don't worry about being too fickle - you have to have some OCD, otherwise your Wiki edits come out weird. There was many a time where I screwed up on the Wiki and spammed the Recent Changes page. ^^;

Aaaaaaand now I gotta run back to Haven to take proper screenshots.

Tue, 11/23/2010 - 07:39
#5
Cien_Tao
Legacy Username
i contribute some times

every now and them, when i'm playing, if i see something worth of putting in the wiki, i go there to put it, like drop info, or equip info that other people forgot to put. I'm doing my job as good as i can >_<

Tue, 11/23/2010 - 10:01
#6
Rose
Legacy Username
Evolution, yes! We can

Evolution, yes! We can contribute to the Wiki. Please feel free to contribute as much as you'd like. :)

Tue, 11/23/2010 - 11:21
#7
Chronus
Yeah I'm busy with Univ as

Yeah I'm busy with Univ as well and probably wont be on much at all today (or this whole week for that matter), due to an annoying assignment I haven't really started yet... Yes, I did leave it until the last day.

Now that I think about it, I'll probably just try to tame my consistency obsession and make the pages myself once I have enough data collected. First I'll go through and collect all of the raw data (at least as much as I can since a lot of it I wont have access to for a long while), and once I have a sufficient amount I'll go through and make a bunch of Equip pages; perhaps with screen shots (Lv1 bars) if I can find an efficient way of doing that...

Is there any easy way to figure the numerical (defense) stats to an Equip? I'm thinking screen shots should suffice, but if it's really close between two Equips who knows...

I would actually not mind re-recording values over and over as I level every item up, except there's the fact that they are subject to change whenever, and thus hours of work for one single item (or many hours for multiple ones) would be neutralized within one release... so scratch that. If I somehow knew the defense values would stay the same, this might actually be fun. o_o

For now, though, I think we shall just stick with screen shots of the Equips card thingy when it is Lv1.

Also, I'm thinking a marketing page would be very helpful to regulate fair prices in SK. Since most newbies will probably go looking for the Wiki, they will also be looking for how much things are worth. If we can throw certain prices at them right away, than perhaps we can have people used to these values before they really get started. By these values I mean the typical 1k per star... however I'm not sure this method is going to work with the new implements, as in, 5-star Monster Drops. I'm pretty sure those are worth more than 5 Green Shards, and I don't think shard are worth 1k. Perhaps a slightly altered system? Maybe:
250 for 1-star Monster Drops,
1k for 2-star Monster Drops,
3k for 3-star Monster Drops,
5k for 4-star Monster Drops,
10k for 5-star Monster Drops, and
half the NPC store price for purchasable Equips (what the NPC sells it for)?
As for Drops/Equips you need to forge, well you can just add up all the ingredients I suppose and make that guess yourself.
Of course this is just an example estimation; for all we know the items could be crazy hard to get now, compared to before. :/ If the prices change, I'm gonna owe some of you another few thousand Crowns for those 4-star Drops haha.

And now, off to class...

Tue, 11/23/2010 - 12:33
#8
Saphykun's picture
Saphykun
Dammit Chronus, you know

Dammit Chronus, you know better than to leave stuff off to the last minute in university. >(

Anyway, to obtain numerical stats for equips, you'll have to do some number juggling. As of this moment, shields are near impossible to find numbers for, and with the re-balancing of the game and whatnot, I'd probably leave the shields alone.

I like the idea of the price list being present in the Wiki. I'm not too keen about this material is worth this many crowns, tbh. Sticking with the vendor and their sure-fire prices would be the safest (and least disputed) route....

Tue, 11/23/2010 - 21:11
#9
Chronus
Yes I do know better, as everyone should...

Dammit Chronus, you know better than to leave stuff off to the last minute in university. >(
- Saphykun

Yes I do know better, as everyone should... Oh, I'm so ashamed... :( Actually I'm working on it now and it's easier than I thought, so perhaps I will get more than 4 hours of sleep tonight.

 


Anyway, to obtain numerical stats for equips, you'll have to do some number juggling. As of this moment, shields are near impossible to find numbers for, and with the re-balancing of the game and whatnot, I'd probably leave the shields alone.
- Saphykun

Yeah I'll say forget the numerical data then, screen shots of the Equip should suffice anyways. Actually people might like it better, it's just a matter of organization (perhaps slicing up the Equip's infobox into different subsections).

 


I like the idea of the price list being present in the Wiki. I'm not too keen about this material is worth this many crowns, tbh. Sticking with the vendor and their sure-fire prices would be the safest (and least disputed) route....
- Saphykun

As for the price list, mine was just an example and honestly I'm not too fond of that example either, but you get the idea. In reality, items should be priced according to how useful they are, whereas the item needed to craft two different 5* items could be totally different because nobody likes one of them... But being as this game has 40 logons a day, the only reasonable thing to do would be to set some standard price, as some have done already at 1k/*, and see how it works from there. With this new patch though, I think we're going to have to rethink the 1k/* deal, since 5k for a 5* item sounds like a rip off on the sellers side, if you ask me. I'd honestly be willing to trade in a large quantity of my Shards just for one 5* item, going into the 50s or 60s, since very few are needed even in 5* in Recipes (unless that's changed, I haven't checked yet). We'd probably have to get some sort of poll or something to see what to set prices at to start... and hopefully there is a general trend. Also, with new releases, this might have to be totally re-done. If all of a sudden it was ten-times easier to gain crowns, then we'd probably have to add a 0 on the end of every standard value. Overall, I think that, because of this release and 5* stuff, the standards should be changed, but that's just my opinion. It's up to everybody, really, or at least the majority since it's the market we're talking about here. We're more-or-less trying to set guidelines for the new people, and hopefully the standard values will follow through with them, and so in the end everybody will be relatively happy. If a price isn't quite right, then it is bound to change in-game and thus it will be adjusted accordingly on the Wiki. It's just that, in my experience so far, I've found it a lot harder to get even one single 4* Monster Drop, such as a Blighted Bone, than it is getting ten, or even 20, Brimstones (which I think are 2 or 3*). That being said, the rate of change in price with respect to star-count should not be horizontally-linear as it has been, it should be more of a deep-slanted line, or even quadratic if you want to somewhat over-complicate things. Perhaps some logarithmic-hyperbolic composite so we can confuse the heck out of newbies at the same time we get our calculus homework done - avoiding the scold of Saphykun.

 

Edit: Okay that assignment wasn't fun but at least I'm going to sleep now; need to catch up on that stuff. That being said, see my edit in the original post.

Wed, 11/24/2010 - 15:54
#10
Pupu
Legacy Username
Wiki

I used to contribute quite a bit, but I decided it's best to wait for the game to get more stable.
For example, a lot of armors and weapons changed their stats with the last patch, and all that info has to be uploaded again.

Wed, 11/24/2010 - 20:52
#11
Chronus
Yeah, I thought about that for a while too.

I used to contribute quite a bit, but I decided it's best to wait for the game to get more stable.
For example, a lot of armors and weapons changed their stats with the last patch, and all that info has to be uploaded again.
- Pupu

Yeah, I thought about that for a while too. I just figured that if we had the pages/templates up for items and such, and they were to be statistically changed through releases, then at least all we'd need to do is tweak the stats, and possibly recipes - but probably not by a very time-consuming amount. This is why I'm not going to bother with numerical stats, or anything that would take too much work and might be easily altered. I also agree that the best time to do any serious and in-depth work on things would be when the game has launched officially. It would be nice to have all the pages and general formatting finished for Equips/Items up though, so that, come the official release, we'd have a considerably smaller amount of work to do, as far as the monotonous editing stuff goes.

Thu, 11/25/2010 - 10:40
#12
Kymroi
Legacy Username
Could someone make a check

Could someone make a check off list of everything that needs to be put in to the wiki now?
That would be helpful for everyone

Thu, 11/25/2010 - 10:49
#13
Chronus
Coincidentally, I have actually been working on that.

Could someone make a check off list of everything that needs to be put in to the wiki now?
That would be helpful for everyone
- Kymroi

Coincidentally, I have actually been working on that. However, I may not finish before I need to go to class in half an hour. I will, hopefully, complete the list by tonight and have it posted up here for everyone in a new thread.

Thu, 11/25/2010 - 11:19
#14
Evolution
Legacy Username
mm it would be useful to have

mm it would be useful to have a separate forum section created for wiki things? a place for speculation and everything? Else we'll end up with plenty of wiki posts lost all over the place I think :p

Thu, 11/25/2010 - 11:54
#15
Rose
Legacy Username
There is a request page on

There is a request page on the wiki, let's add the "to-do" list there so we can all be on the same page. I've been meaning to do more work on the wiki, so I shall add some things here later tonight (after several hours of cooking and eating).

http://wiki.spiralknights.com/Wiki_Requests

Thu, 11/25/2010 - 15:46
#16
Chronus
I think what we need... the different templates used.

I think what we need, and is also very important, is a listing of the different templates used. For example, a certain template for Weapons, another one for Armors, and so on... they may even vary from sub-weapon types.

Do we already have these or should I start extracting and pulling them together into a Wiki category myself? I see them under the requests page but where are the others? I wouldn't mind doing it at all, seeing as I am the fluency freak I am, I'd just need to get used to the Wiki formatting code. This is all for consistency, which seems to be pretty good for the Wiki Archives so far actually, but just to keep it up for future editors and to keep the simplicity of copy and paste.

 

Edit: Okay I see that the Armor and Weapon overview pages are different... Also the Bomb one differs from the Gun/Sword ones with table sizes. I'm thinking we should make a template for these overview pages as well, so that the tables are all the same sizes, they have the same fields, and so on... If you look at the armor one (Helms, for example) it shows numerical stats. I think it's safe to say those have all changed and it will be almost useless to try and keep track of these things until the official release when things are stabilized, at least relatively.

I will work on a template for these "overview pages". It might differ for Weapon/Armor, but only by a field or two I'm thinking; maybe not at all. We'll see.

Next I will work on the templates for the actual end-pages themselves. As in, an actual Sword or an actual Shield, for example.

Does this sound alright or am I wasting my time?

Fri, 11/26/2010 - 02:52
#17
Shango
Legacy Username
I guess I'm not entirely sure

I guess I'm not entirely sure what you mean to do. Do you want to make a template for the stat tables?

The stat tables all appear at 100% width for me, which is how I created them to be. It occurred to me that you might be using IE, which I don't think supports that for some reason, but when I looked at it with that it showed up the same.

Fri, 11/26/2010 - 18:37
#18
Chronus
No, I would be caught dead before using IE, haha.

@Shango: No, I would be caught dead before using IE, haha. I'm on the newest version Firefox. What I meant was the columns seem to have different widths between Weapon sub-classes, and as for the Armor vs Weapons the Armor one actually has the numeric stats, but this could be a problem since we can't test numeric values for shields at all, and it's just a a pain in general...

Anyways, I've decided I'm just going to stick to the data collection for all Equips/Monster Drops as I think I'm already going insane with consistency issues...

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