im asking if the uvs Attack Speed Increased are visible to us? does the swords attack really looks faster? or do they just deal more dmge in less time? thts all
is ASI uvs visible to us?
Depends on what you use it for. In T2 LD having a UV ASI Low is pretty noticeable due being able to get sword ASI from anywhere but weapon UVs and class here.
Also, it is pretty difficult to tell 1 level differences in ASI when you are just swinging around in the ATH. However, once you get used to a particular ASI (say the Vog set's VH) then subtle differences become more apparent (mostly when you get used to an ASI, then try to play without it).
What exactly is the ASI & the weapon we are talking about here? Did Juances nail it perfectly?
Yes, it is visible, starting from High (noticably faster on Tempered Calibur, Swift Flourish and especially Antigua (oh man, you can shred wolvers with that gun and a Swiftstrike)) or lower. However, it can't be seen on a Cutter line sword, mostly because I don't think you can make the thing go faster without having -49305 bars of connection, ergo sheer and utter LAG.
ASI is very much visible and viable on the Cutter line. You can never go too fast (according to SEGA, anyway).
Is it? (Finally, a good excuse to get out that dusty old Cutter from the 'junk' pile because it might work with my Swiftstrike...)
+1 to the Sonic reference, though.
yes, ASI is compatible with all gun & swords
My Wild Hunting Blade can complete a full combo against a zombie in FSC before it can attack me. This is with ASI ultra. With Full Vog + Swiftstrike, I can deal a full combo against almost all enemies before they can attack me, this lets me knock them down and pull another combo.
Thanks. Been looking for an excuse to pull the old thing out and upgrade it to make all Recons in LD scream when they see me.
Whoops, you can't use shields in LD.
[edits Recons to mobs in general]
Although, there's a tip. If you have trouble with sword recons, get a Cutter. Problem solved.
Yes, depending on the value and the weapon.
The difference is obvious with a divine avenger and a very high UV, but you'll probably ignore a low UV on a brandish.