So, my friends and I were fighting Snarbolax a few times. I kept going through depths 1-7 to get to him. While I fought him, with my friends AND by myself, I definitely noticed some major problems with this boss.
Alot of the time, when we struck the bell to stun Snarbolax when he was close enough, it didn't work. Sometimes he would be in the sharp thorn bushes right behind the bell and it would have no effect, and other times he would be right in front of it and still no effect. I was really aggravated by this. How can you kill a boss if its one weakness only works half the time?
Also, sometimes he would continually chase us around the map, trying to bite us for like a whole minute without stopping or slowing down once. This also becomes a problem when Snarb comes after you and you have no way of getting to the bell without losing major amounts of health or just dying.
One last thing, there has been some lag in the Gloaming Wildwoods recently. Me and my friends have experienced it. It wasn't like this before.
Someone please fix this immediately. The longer this isn't fixed, the more people will complain. Faulty bosses are a huge negative in the gaming business.
~SFL
I cant speak for the other problems but the bell is damn annoying, especially in the shadow lair. I think the problem is him being close enough but changing states. It really does not speak well for the game given that this is the first real boss.