I kinda suffer from, i don't know the mechanics well enough to feel informed. So i understand the autosell vs building a level well enough, or could easily review it and understand it well.
What i don't understand (from lack of experience in the game) is what exactly makes the gates that are launching now 'boring and homogenous'. Will someone explain why they are largely considered boring and all the same?
And furthermore, what would make them better? I really want to know.
@Skype @Magnus @others with an opinion-->if you could just choose the gate to have the strata you wanted, what would it look like so that it was interesting and put together in a manner you found entertaining?
I would like to know what to keep my eye on the lookout for when playing gates and develop an informed opinion of my own. I guess i'm still new enough that a gate is a gate is a gate is a gate. The only thing i get tired of is playing the same floor plans over and over. Where the switch is under the same block everytime type thing.
There's too much Valestone going around.
That, and people autosell, not giving a crap about what kinds of levels are made.
The thing is that people just want money for their crystals.
And yes, having an opinion is great. It's much better than being a parrot trained to say one phrase.
For my stratums, I would not give a hoot about T1 Stratums, until there comes a T1 boss. I would pick stratums that well compliment power distortion stratums.