With the announcement of an auction house, there will inevitably be a race to the bottom in terms of material prices, because players bring up more 1-star and 2-star mats than the market will ever use. To keep the amount of low-level materials on the market under control, i propose that they allow players to 'burn' mats in inventory in exchange for a small amount of Mist Energy - say, 1-2 mist energy per star value of the material. This would allow players a tiny amount of extra play time without upsetting the energy market too much, and since one can never have more than 100 mist energy, players would still be required to buy crystal energy in order to do the higher tiers of crafting.
Thoughts?
But imagine...
All of those Gel Drops and Gel cores I can burn.
I can have seemingly infinite energy.