Hey all, I wanted to share my thoughts on how to balance LD. Oh no not another balance LD thread right, wrong because I'm not going to talk about all the things I've seen discussed on this topic. The two biggest things I see about balancing LD are remove AA or remove this weapon or that weapon. To be honest I'm glad they haven't removed any weapons from LD play and I think AA is needed for the new crowd even if it is hugely annoying.
I was playing LD last night as a bomber, which is what I always play (thanks for the buff =D) and I was noticing something I think would greatly help balance LD. I know this will irk all of the swordies but here it is any way. I think if shield cancel was taken out of LD it would greatly even the paying field. It's not so bad against a GF/DA or brandishes but if someone shows up with a toothpick and is skilled with shield cancel get ready to respawn in a few because you're going down. Bombers can't do anything like that and as far as I'm aware neither can gunners (I could be wrong about this) so why should the strongest weapon in the game get an extra boost like this. The only real place I see a need for this in game is when one encounters the infamous greevers, I'm sure it's used in many more places but this is the only place I can think of where it saves your hide. Well now that that's said let the hating begin, and tell me yes or no and why.
TL;DR take shield cancel out of LD but if at all possible leave it in PvE.
Well, if your going to take out shield cancel for sword-users, it would be like taking out the RSS for bombers.